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I've been playing more with this depth map motion transfer workflow, and if you're trying to recreate really specific body movements from a reference video, this works surprisingly well. Here's the workflow: 1. Grab your reference video, then create your character and environment references. 2. Run the video through... show more
16,487 views • 1 month ago •via X (Twitter)
11 Comments

what type of prompt do you use for something like this?

Character consistency plus depth guidance is a pretty powerful combo here

Recreating specific body movements this well is a real technical feat.

depth map loses facial performance. not a silver bullet for all use cases

Depth maps for motion instead of the video itself, clever

Temporal consistency is the real differentiator here. Per-frame depth without it falls apart in dynamic scenes.

I haven't tried this workflow yet, but have you tried feeding an audio reference along with the depth map, to see if the audio drives the lip movements?

I tested and found that if the OG video is a slow mo then the model struggles to replicate

Thanks. What shall be the prompt to generate the video in Seedance?

This is wild

why can’t just use video editing? Depth map make it more accurate?
