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i've been using minimax h3 max to make interactive games you control! all the decisions are up to you, and since the model is so fast there's basically no delays

515,439 次观看 • 2 个月前 •via X (Twitter)

38 条评论

Blendi 的头像
Blendi2 个月前

try it out here! You can pick from many templates, or create your own completely new one:

Bret Greenstein 的头像
Bret Greenstein2 个月前

This feels familiar.....I remember when a disc based game was fast enough to pull up different scenes in nearly real time as the game played out.

Rehan Sheikh 的头像
Rehan Sheikh2 个月前

woah are you pre-generating all the options before the decision is made?

Blendi 的头像
Blendi2 个月前

yeah its a way to up the speed in advance lol, at least for the pre-done options

Mathieu Tuli 的头像
Mathieu Tuli2 个月前

when you tell your friend not to turn around but something crazy is going on behind them

MiniMax Design (H3) 的头像
MiniMax Design (H3)2 个月前

AI open-world game for real?!

Macroblock 的头像
Macroblock2 个月前

as opposed to interactive games you don't control

Nick Dobos 的头像
Nick Dobos2 个月前

@iamrobotbear Very cool. Wonder what it would feel like to time the options showing up 2-3 seconds earlier so there is no pause and you could click the next step before the current one finishes

Rising Sun Interactive 的头像
Rising Sun Interactive2 个月前

The game looks fun until you realize the final boss is the token bill. 💀😂

Sriraam 的头像
Sriraam2 个月前

maybe we can have interactive edtech games based on anime like dr stone

albs— 的头像
albs—2 个月前

nice! one trick, show the next action prompt ~1.5sec. before the end of the actual clip. so you once they make the selection, you can play the rest of that, and start the new one which you will have by then

Mario Kneidinger 的头像
Mario Kneidinger2 个月前

Wow, looking great. One improvement I would make is that it does not just stop when a decision is there, but to generate during the decision, e.g. he stops in front of the tower and stands there, maybe looking left and right, then the decision and he moves again.

Philipp 的头像
Philipp2 个月前

Love it! Working on something similar but for a Twitch-based choose-your-own-adventure film. The benefit of Twitch: low costs as 1-time generations are enough even with 10,000s of users. (Though "low" is still a few 1000 bucks a day right now.)

Syaoran 的头像
Syaoran2 个月前

Interactive stories for kids is gonna get next level

Amine MAJDOUBI 的头像
Amine MAJDOUBI2 个月前

Imagine this at GTA 6 fidelity, generating frames in real time and reacting directly to controller inputs. Feed it your full Witcher 3 playthrough—video + inputs—and it could learn the world, mechanics and story, then let your version of the game continue forever.

Sagi Polaczek 🦜 的头像
Sagi Polaczek 🦜2 个月前

nice :) it will be cool to show the three options opening up simultaneously -> then you can continue to open and visualize the entire tree

Hamed 的头像
Hamed1 个月前

Any tips to use minimax api without spending a fortune?

Blendi 的头像
Blendi1 个月前

you should try our new h3 max turbo models, much more cost-efficient:

Hamed 的头像
Hamed1 个月前

Wow these are actually cheaper than I’d expect

Ziwen 的头像
Ziwen2 个月前

It’s cool. But it’s so expansive 😂

Alps 的头像
Alps2 个月前

woahhh

Alex Zenciks 的头像
Alex Zenciks2 个月前

cool stuff! now if that could get layered somehow, you'd have not only visual novels (which this kinda is?), but also a generated point and click adventures / hidden object games which are always popular

AI_TechnoKing 的头像
AI_TechnoKing2 个月前

This is cool, been working on something similar but with movie clips. Choose what happens next. The API costs are crushing tho so not exactly viable. But fun for a demo.

Bruno | ML & IA 的头像
Bruno | ML & IA2 个月前

@acgfbr @lucas_montano @devbjj isso sim é uma mudança absurda pra jogos, claro que sem esse click to choose...

kaen_ 的头像
kaen_2 个月前

this is the first one of these that actually feels like a game and not a tech demo

Marco 的头像
Marco2 个月前

@mormonnegro mira esto

Rimas 的头像
Rimas2 个月前

how are you feeding the player decisions back in - fresh prompt per turn or does it keep the game state in context?

Gadgetify 的头像
Gadgetify2 个月前

brilliant idea actually :)

AFX LAB 的头像
AFX LAB2 个月前

Imagine a mini rule based version of this

JakeTheSlug 的头像
JakeTheSlug2 个月前

casually walking through windows and spinning head 360

Jon 的头像
Jon2 个月前

This is exactly what I've already wanted but for tellatale games.

borghoch 的头像
borghoch2 个月前

this is really cool! we live in a great age

Shadow618 🔜 Riftbound RQ Los Angeles 的头像
Shadow618 🔜 Riftbound RQ Los Angeles2 个月前

That exorcist head turn was a lil creepy But besides that this is so cool!

Rodeen 的头像
Rodeen2 个月前

something like this was invitable. Impressive tech. But meaningless product.

Antii 的头像
Antii2 个月前

His head did a 360 , this is horror😳

N G Dreams 的头像
N G Dreams2 个月前

Cool. Do you feed only the last frame and create a new image to video each time? This would explain why the window is transformed into a door. Maybe you could try feeding the last few seconds, this will improve consistency at the cost of shorter generations.

Omar 的头像
Omar2 个月前

atleast keep the bg music going

Endro 的头像
Endro2 个月前

Enders game as inspiration? Always wanted to see that game in the movie come to life on day

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