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Jin's 2,1,4 is a very problematic string. The third hit has active frames which makes it difficult to punish his 2,1 after side stepping. Second, this string absorbs some power crushes do to how he moves backwards after the last hit of this string

27,946 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Beeno
Beenovor 1 Jahr

The 2,1,4 has also always done the absorption pushback thing in T7 as well but I feel like the 3rd hit never hit as often as it has in this installment.

Profilbild von badkilik
badkilikvor 1 Jahr

@h1ghl4nd3r and people downplay this guy. 🤣

Profilbild von YaronK
YaronKvor 1 Jahr

fighting game of the year material

Profilbild von Pappioll
Pappiollvor 1 Jahr

One of the most braindead strings in the whole game pretty much.

Profilbild von Marco
Marcovor 1 Jahr

Idc I’ll always one and done Jin

Profilbild von Tantely Nirina
Tantely Nirinavor 1 Jahr

I love these Jin downplayer in comment."Yeah bro,just block my i10 mid ending string that is safe plus I can repeat it over and over"

Profilbild von astral
astralvor 1 Jahr

its because of a bug with ch moves, not 214 specifically. This string will be fixed if they take away the ch and leave it the way it always has been

Profilbild von I’m just Hitting buttons.
I’m just Hitting buttons.vor 1 Jahr

Half this character move lost hit behind him. I don’t see why Bandai has not addressed this

Profilbild von Optimized 390hz カルロス ✝️🤴🏾
Optimized 390hz カルロス ✝️🤴🏾vor 1 Jahr

@TekkenColombia #T8_report

Profilbild von dhome50hbk
dhome50hbkvor 1 Jahr

#T8_report @Harada_TEKKEN

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Mathelirium

31,560 Aufrufe • vor 1 Monat