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Join me while Dennis Gustafsson walks me through how physics engines work, what are the difficulties of implementing them from scratch, and to hear all sorts of cool stories from Dennis!💫 Dennis, thank you for joining me! I learned a lot and had a great time! Tack så mycket! 🇸🇪

33,672 просмотров • 1 год назад •via X (Twitter)

Комментарии: 6

Фото профиля Rutvik
Rutvik1 год назад

@voxagonlabs Been waiting for this one! Long-time fan of Dennis and a physics engine noob. Thanks for the episode!

Фото профиля Page to Pixel Publishing
Page to Pixel Publishing1 год назад

Friends AND Flights? Yes, please! Check out local co-op in The Art of Flight with up to 4 friends and see who can last the longest. Coming to Steam later this year. Wishlist today!

Фото профиля GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPlugin
GameDevMicah🤩🔜UNREAL FEST!! NaniteNiagaraPlugin1 год назад

@voxagonlabs Very cool!!!

Фото профиля MarcusM
MarcusM1 год назад

@voxagonlabs Fantastic! But, only available on X?

Фото профиля Robert Anderberg🕹️
Robert Anderberg🕹️1 год назад

@voxagonlabs

Фото профиля Technodemo
Technodemo1 год назад

@voxagonlabs I'm sorry to be off topic, but for many years I've wanted to say that you have to remove all restrictions on minimum voxels in teardown, then you could do cool simulations. 😐

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