Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

Jolan Huijskes explored the custom Blender and Unreal Engine 5 tools he developed for large-scale game environments, using them to build a fully playable world inspired by Saros. "This fan art project is an exploration of how environment art tools can be used to create large-scale levels for games...

29,394 Aufrufe • vor 7 Tagen •via X (Twitter)

4 Kommentare

Profilbild von Black Thorn Labs
Black Thorn Labsvor 6 Tagen

Custom tools pay off fast when the environment has to stay playable at scale instead of only looking good in one shot.

Profilbild von jeka
jekavor 5 Tagen

Это я ещё не умею

Profilbild von rainingphoenix
rainingphoenixvor 6 Tagen

Looks very clean, nice job!

Profilbild von jeka
jekavor 5 Tagen

Но это пока ещё

Ähnliche Videos