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Just found out a new feature coming in Unreal Engine 5.5 allowing to automatically/dynamically generate Jump NavLinks :) #ue5 #UnrealEngine #UnrealEngine5

22,377 次观看 • 1 年前 •via X (Twitter)

10 条评论

Daniel Zeligman 的头像
Daniel Zeligman1 年前

@UnrealEngine Yeah my team PRd this a while ago and it was finally merged in.

Elhoussine Mehnik 🪁 的头像
Elhoussine Mehnik 🪁1 年前

@UnrealEngine Oh cool :)

Megan Bess 的头像
Megan Bess1 年前

@UnrealEngine Are there any customization options or just one per side?

Elhoussine Mehnik 🪁 的头像
Elhoussine Mehnik 🪁1 年前

@UnrealEngine For now this number depends on navmesh tile side

Game Master Goodguy 的头像
Game Master Goodguy1 年前

@UnrealEngine Incredible

tinyGIANT 的头像
tinyGIANT1 年前

@UnrealEngine Finally 🥺

QUANDINI 🥝 的头像
QUANDINI 🥝1 年前

@UnrealEngine definitely going to be diving into the API to see what can be played around with

MotionMark 🇺🇸 的头像
MotionMark 🇺🇸1 年前

@UnrealEngine Hopefully nobody uses it because escort missions suck 😂

Rayner 的头像
Rayner1 年前

@UnrealEngine This is a great feature!!

Squishy Banana Productions 的头像
Squishy Banana Productions1 年前

@UnrealEngine that's actually quite handy

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