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Just found out a tutorial of a Geo Nodes setup for automatic Tension Maps! Since it compares the rest pose with the deformations, I don't have to set up any drivers or math, it just works. I just need to improve the wrinkle map itself. Tutorial next tweet

24,924 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля nodespaghetti
nodespaghetti1 год назад

I've made one of these before. Been thinking about the right way to add it to my addon... But first I have to finish the big Deformer update!

Фото профиля StudioGaltMocap
StudioGaltMocap1 год назад

There is also this one by other realms studio

Фото профиля @andycuccaro@mastodon.social 🔶🇦🇷
@[email protected] 🔶🇦🇷1 год назад

Are the wrinkles handpainted or generated in some way? Also, I tried to work on a simpler/cleaner version some time ago. I don't know if it'll be useful, but just in case, here it is:

Фото профиля A$AP BERG
A$AP BERG1 год назад

The wrinkles are from a bitmap-packed texture that contains the normal map and overlay diffuse map in the alpha channel. But I think for a more realistic result, I would need extra maps separating the stress and compress wrinkles

Фото профиля Stuff Man
Stuff Man1 год назад

did somebody say Banger?

Фото профиля A$AP BERG
A$AP BERG1 год назад

valeu mano!

Фото профиля ashlee3dee
ashlee3dee1 год назад

procedural anime grass with geometry nodes

Фото профиля Ama Ro
Ama Ro1 год назад

4 years ago vs now, insane progress #3D #Jinx

Фото профиля CG Boost
CG Boost1 год назад

Martin Klekner shares a useful tip about camera angles, which can make your edits feel smoother. Full Video: #b3d #blender3d #3d #3dart #storytellig #filmmaking #3danimation

Фото профиля FlippedNormals
FlippedNormals1 год назад

Create stunning, stylized hair in Maya without the hassle of XGen - Ahoge lets you model, style, and animate hair with total control - and it's 50% OFF on FlippedNormals 🤩 how bout dat! Link:

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