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Just hang in there #realtimevfx Beyond-FX #UnrealEngine5 #Niagara

18,234 Aufrufe • vor 2 Jahren •via X (Twitter)

8 Kommentare

Profilbild von Matias Mahler
Matias Mahlervor 2 Jahren

ay better example 👀

Profilbild von Matias Mahler
Matias Mahlervor 2 Jahren

It's Fine #UnrealEngine5 #niagara #realtimeVFX #gamedev

Profilbild von Space Dan 🚀
Space Dan 🚀vor 2 Jahren

@Beyond_FX Looking awesome! Can the "cables" have multiple fixed points with the niagara set up?

Profilbild von Matias Mahler
Matias Mahlervor 2 Jahren

@Beyond_FX Yap, you can define how many points the beam is made off, but the cats will depend on those points. you can decide if points will have cats or not but couldn't find a way to get the interpolated pos (if tessellated the interpolation of positions isn't the same than when is not)

Profilbild von Chris Nordgren
Chris Nordgrenvor 2 Jahren

@Beyond_FX Wizard!! Love it!

Profilbild von Matias Mahler
Matias Mahlervor 2 Jahren

@Beyond_FX Ty!!

Profilbild von TOTORITO
TOTORITOvor 2 Jahren

@Beyond_FX 🧙‍♂️❤️

Profilbild von Matias Mahler
Matias Mahlervor 2 Jahren

@Beyond_FX 😊

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