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Just hang in there #realtimevfx Beyond-FX #UnrealEngine5 #Niagara
18,234 Aufrufe • vor 2 Jahren •via X (Twitter)
8 Kommentare

Matias Mahlervor 2 Jahren
ay better example 👀

Matias Mahlervor 2 Jahren
It's Fine #UnrealEngine5 #niagara #realtimeVFX #gamedev

Space Dan 🚀vor 2 Jahren
@Beyond_FX Looking awesome! Can the "cables" have multiple fixed points with the niagara set up?

Matias Mahlervor 2 Jahren
@Beyond_FX Yap, you can define how many points the beam is made off, but the cats will depend on those points. you can decide if points will have cats or not but couldn't find a way to get the interpolated pos (if tessellated the interpolation of positions isn't the same than when is not)

Chris Nordgrenvor 2 Jahren
@Beyond_FX Wizard!! Love it!

Matias Mahlervor 2 Jahren
@Beyond_FX Ty!!

TOTORITOvor 2 Jahren
@Beyond_FX 🧙♂️❤️

Matias Mahlervor 2 Jahren
@Beyond_FX 😊
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