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Just hang in there #realtimevfx Beyond-FX #UnrealEngine5 #Niagara
18,234 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 8

Matias Mahler2 лет назад
ay better example 👀

Matias Mahler2 лет назад
It's Fine #UnrealEngine5 #niagara #realtimeVFX #gamedev

Space Dan 🚀2 лет назад
@Beyond_FX Looking awesome! Can the "cables" have multiple fixed points with the niagara set up?

Matias Mahler2 лет назад
@Beyond_FX Yap, you can define how many points the beam is made off, but the cats will depend on those points. you can decide if points will have cats or not but couldn't find a way to get the interpolated pos (if tessellated the interpolation of positions isn't the same than when is not)

Chris Nordgren2 лет назад
@Beyond_FX Wizard!! Love it!

Matias Mahler2 лет назад
@Beyond_FX Ty!!

TOTORITO2 лет назад
@Beyond_FX 🧙♂️❤️

Matias Mahler2 лет назад
@Beyond_FX 😊
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