正在加载视频...

视频加载失败

Just made a tool that flatten faces WITHOUT affecting nearby non-selected faces ! 😄#b3d

12,298 次观看 • 1 年前 •via X (Twitter)

15 条评论

Kushiro 的头像
Kushiro1 年前

😌

Kushiro 的头像
Kushiro1 年前

In the Video : first, blender Menu > Mesh > Cleanup > "Make planar faces" Then my tool🙂

FortyTwoPrime 🌚🙃 的头像
FortyTwoPrime 🌚🙃1 年前

Yep, way better flattening! For example when working on organic meshes and flattening, the rest of the mesh deforms...means lotz of fixing... like when you use boxcutter....lotz of cleanup. But this keeps the shape of the rest of the mesh, vertex, edges...That's what we need! THX

Kushiro 的头像
Kushiro1 年前

Yeah ! Exactly ! most of the time we just want to flatten the new faces / vertices while keeping the other geometry intact🙂

Miku 的头像
Miku1 年前

doing gods work 🙏

Kushiro 的头像
Kushiro1 年前

😇😇

Підмаренник Запашний 的头像
Підмаренник Запашний1 年前

Oooh, yes! Need it!)

Sparky1j 的头像
Sparky1j1 年前

is this out yet? if so where may i get it?

Kushiro 的头像
Kushiro1 年前

It will be a free addon😇

Sparky1j 的头像
Sparky1j1 年前

ah so part of the kushiro tools? thank you! i use them all the time :)

ThomasFrenkel (working on Quadstrukt) 的头像
ThomasFrenkel (working on Quadstrukt)1 年前

Very useful!

Kushiro 的头像
Kushiro1 年前

I hope that useful !🙂

Martin Lorentzon 的头像
Martin Lorentzon1 年前

Consider talking to the devs on the modelling module and making it a PR to improve the existing operator!

Kushiro 的头像
Kushiro1 年前

No, i will not

Martin Lorentzon 的头像
Martin Lorentzon1 年前

okay... 😅

相关视频