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Just toying around with #GodotEngine. Kinda satisfying :D #screenshotsaturday
73,693 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 10

Imagine spleef from minecraft but you can use the ground to throw projectiles at people

Hadn't heard of Spleef, but googling it I can see what you mean :D

Pretty cool, was that a standard 3d model or did you go the voxel route? I was just thinking about how something like that would work the other day, removing specific blocks, block by block destruction. Any tips on where to even get started with that?

Thanks. It's just a whole bunch of RigidBody3D cubes set to be 'frozen' until they get hit or sucked up. JoltPhysics handles a fair few cubes at 120hz but this approach surely has limits :)

Okay I guess this is one of the days "open twitter for quick scroll, inspired from cool stuff from random guy you see on your timeline, create new project and prototype some stuff and after shortly never look back to it" again.

"therapy gamedev"

Ohhhh it looks like Control, I love it !! :D Great job, looks amazing and super fun !

Thanks! Thats the inspiration:)

fuck that's cool

Definitely cool. That's a follow :D
