Loading video...
Video Failed to Load
Ken Levine talks about how Ghost Story Games uses Gemini to help with: - summarizing scripts - finding root cause in bug logs - analyzing the player’s telemetry data - building queryable design document database He’s skeptical on the generative side of Al: (1/2)
53,179 views • 1 month ago •via X (Twitter)
0 Comments
No comments available
Comments from the original post will appear here

