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Kimi K3 generated this playable flying dragon scene using the new Unity CLI, set in a volcanic canyon with flowing lava and lightning VFX.

180,078 Aufrufe • vor 3 Monaten •via X (Twitter)

34 Kommentare

Profilbild von Neo's Financial Freedom
Neo's Financial Freedomvor 3 Monaten

why dont you mention all the arts are assets, and only the code is made with kimi

Profilbild von Diakou
Diakouvor 3 Monaten

super sus marketing when the avg user assumes kimi made ~50% of everything seen here when it's just a single asset put into a scene that already exists don't you think? I like Kimi, but this just seems like a complete miss

Profilbild von Trevor Wood
Trevor Woodvor 3 Monaten

Alright I’m gonna need to see prompts for this stuff from now on

Profilbild von ThreeJS Assets
ThreeJS Assetsvor 3 Monaten

Stop teasing what we can't buy guys, come on! :P <3

Profilbild von Nighrix 🔑
Nighrix 🔑vor 3 Monaten

The dragon is just standing in mid air

Profilbild von Profexor
Profexorvor 3 Monaten

Its definitely heading to the right direction, I love how this model is so much better in Game Development. This comprehensive prompt in 1 development and some free assets i have lying around and its remarkable..

Profilbild von HELPING HOUND // UD.AI // 🐉☁️☁️
HELPING HOUND // UD.AI // 🐉☁️☁️vor 3 Monaten

TO:anyone that's making these demos, prompt for cinematic camera views, will go from slop-adjacent to triple AAA very fast

Profilbild von Prashanth
Prashanthvor 3 Monaten

okay but can i actually fly the dragon?

Profilbild von J A Z I I
J A Z I Ivor 3 Monaten

are you guys fr??

Profilbild von ADHD with AI
ADHD with AIvor 3 Monaten

How much VRAM did the computer need to generate it?

Profilbild von BubbleBrain
BubbleBrainvor 3 Monaten

wow that looks amazing! any tutorial for this?

Profilbild von Ziwen
Ziwenvor 3 Monaten

prompt!! and what assets ?

Profilbild von bone
bonevor 3 Monaten

soon infinite immersive worlds

Profilbild von Startracker 🔺
Startracker 🔺vor 3 Monaten

This is impressive. I can't wait for Kimi to be back in stock so I can employ it to do similar biomes for me. Please, get it back in stock asap!

Profilbild von Frank ✈️ (📜,📜)
Frank ✈️ (📜,📜)vor 3 Monaten

unity cli generating playable scenes is wild.

Profilbild von Johnny Núñez
Johnny Núñezvor 3 Monaten

What about kimi k3 in physical AI / Isaac Sim?

Profilbild von Canopy Wave
Canopy Wavevor 3 Monaten

From prompt to playable. This is seriously impressive. 🔥

Profilbild von nuru
nuruvor 3 Monaten

I've been checking on that 'generated' thing but is it really generating the assets? It seems it's just pulling them, did I missed something? Genuinely interested

Profilbild von netrunner
netrunnervor 3 Monaten

kimi landing on game scenes now?

Profilbild von Patrik
Patrikvor 3 Monaten

So 99% of this are assets made by someone else, and kimi did the 1% work putting them together? Wow amazing

Profilbild von Hasan Toor
Hasan Toorvor 3 Monaten

Saw few examples related to Red Dead Redemption games, they're also wild

Profilbild von Vínx Corváel
Vínx Corváelvor 3 Monaten

😳👀omg...

Profilbild von Kirill
Kirillvor 3 Monaten

interesting to know what prepared assets were used for this or everything was created from scratch or using mcp/api tools

Profilbild von Doctor Martin
Doctor Martinvor 3 Monaten

Kimi K3 + Unity CLI is cooking something special🤩

Profilbild von Jackson Serra 🪙
Jackson Serra 🪙vor 3 Monaten

1fps

Profilbild von 🪽Christopher Michael Baird F.R.C. M.A. Rev-ʿĪsā🪽
🪽Christopher Michael Baird F.R.C. M.A. Rev-ʿĪsā🪽vor 3 Monaten

This is what I came to Earth for.

Profilbild von Voyager1919
Voyager1919vor 3 Monaten

Now that's some real challenge But how many assets did it create itself?

Profilbild von David Goldstein
David Goldsteinvor 3 Monaten

how about unreal engine?

Profilbild von Muhammad Ali
Muhammad Alivor 3 Monaten

Going from a static render to physically simulated lava and lightning VFX with orbit controls in a single generation is an entire game engine workflow replaced. What's the typical token count on a generation like this?

Profilbild von Dojee
Dojeevor 3 Monaten

199的会员token消耗太快了。 再加点限额啊!

Profilbild von いくすちさき
いくすちさきvor 3 Monaten

Ark reference high taste

Profilbild von geo ppls
geo pplsvor 3 Monaten

how many credits

Profilbild von antonio realoficial.com.br | clips.bot
antonio realoficial.com.br | clips.botvor 3 Monaten

you just released new 480 world of warcraft expansions

Profilbild von Francesco Andreoli ᵍᵐ
Francesco Andreoli ᵍᵐvor 3 Monaten

How much was it? So I can compare with fable

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