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Kimi K3 generated this playable flying dragon scene using the new Unity CLI, set in a volcanic canyon with flowing lava and lightning VFX.

180,078 просмотров • 3 месяцев назад •via X (Twitter)

Комментарии: 34

Фото профиля Neo's Financial Freedom
Neo's Financial Freedom3 месяцев назад

why dont you mention all the arts are assets, and only the code is made with kimi

Фото профиля Diakou
Diakou3 месяцев назад

super sus marketing when the avg user assumes kimi made ~50% of everything seen here when it's just a single asset put into a scene that already exists don't you think? I like Kimi, but this just seems like a complete miss

Фото профиля Trevor Wood
Trevor Wood3 месяцев назад

Alright I’m gonna need to see prompts for this stuff from now on

Фото профиля ThreeJS Assets
ThreeJS Assets3 месяцев назад

Stop teasing what we can't buy guys, come on! :P <3

Фото профиля Nighrix 🔑
Nighrix 🔑3 месяцев назад

The dragon is just standing in mid air

Фото профиля Profexor
Profexor3 месяцев назад

Its definitely heading to the right direction, I love how this model is so much better in Game Development. This comprehensive prompt in 1 development and some free assets i have lying around and its remarkable..

Фото профиля HELPING HOUND // UD.AI // 🐉☁️☁️
HELPING HOUND // UD.AI // 🐉☁️☁️3 месяцев назад

TO:anyone that's making these demos, prompt for cinematic camera views, will go from slop-adjacent to triple AAA very fast

Фото профиля Prashanth
Prashanth3 месяцев назад

okay but can i actually fly the dragon?

Фото профиля J A Z I I
J A Z I I3 месяцев назад

are you guys fr??

Фото профиля ADHD with AI
ADHD with AI3 месяцев назад

How much VRAM did the computer need to generate it?

Фото профиля BubbleBrain
BubbleBrain3 месяцев назад

wow that looks amazing! any tutorial for this?

Фото профиля Ziwen
Ziwen3 месяцев назад

prompt!! and what assets ?

Фото профиля bone
bone3 месяцев назад

soon infinite immersive worlds

Фото профиля Startracker 🔺
Startracker 🔺3 месяцев назад

This is impressive. I can't wait for Kimi to be back in stock so I can employ it to do similar biomes for me. Please, get it back in stock asap!

Фото профиля Frank ✈️ (📜,📜)
Frank ✈️ (📜,📜)3 месяцев назад

unity cli generating playable scenes is wild.

Фото профиля Johnny Núñez
Johnny Núñez3 месяцев назад

What about kimi k3 in physical AI / Isaac Sim?

Фото профиля Canopy Wave
Canopy Wave3 месяцев назад

From prompt to playable. This is seriously impressive. 🔥

Фото профиля nuru
nuru3 месяцев назад

I've been checking on that 'generated' thing but is it really generating the assets? It seems it's just pulling them, did I missed something? Genuinely interested

Фото профиля netrunner
netrunner3 месяцев назад

kimi landing on game scenes now?

Фото профиля Patrik
Patrik3 месяцев назад

So 99% of this are assets made by someone else, and kimi did the 1% work putting them together? Wow amazing

Фото профиля Hasan Toor
Hasan Toor3 месяцев назад

Saw few examples related to Red Dead Redemption games, they're also wild

Фото профиля Vínx Corváel
Vínx Corváel3 месяцев назад

😳👀omg...

Фото профиля Kirill
Kirill3 месяцев назад

interesting to know what prepared assets were used for this or everything was created from scratch or using mcp/api tools

Фото профиля Doctor Martin
Doctor Martin3 месяцев назад

Kimi K3 + Unity CLI is cooking something special🤩

Фото профиля Jackson Serra 🪙
Jackson Serra 🪙3 месяцев назад

1fps

Фото профиля 🪽Christopher Michael Baird F.R.C. M.A. Rev-ʿĪsā🪽
🪽Christopher Michael Baird F.R.C. M.A. Rev-ʿĪsā🪽3 месяцев назад

This is what I came to Earth for.

Фото профиля Voyager1919
Voyager19193 месяцев назад

Now that's some real challenge But how many assets did it create itself?

Фото профиля David Goldstein
David Goldstein3 месяцев назад

how about unreal engine?

Фото профиля Muhammad Ali
Muhammad Ali3 месяцев назад

Going from a static render to physically simulated lava and lightning VFX with orbit controls in a single generation is an entire game engine workflow replaced. What's the typical token count on a generation like this?

Фото профиля Dojee
Dojee3 месяцев назад

199的会员token消耗太快了。 再加点限额啊!

Фото профиля いくすちさき
いくすちさき3 месяцев назад

Ark reference high taste

Фото профиля geo ppls
geo ppls3 месяцев назад

how many credits

Фото профиля antonio realoficial.com.br | clips.bot
antonio realoficial.com.br | clips.bot3 месяцев назад

you just released new 480 world of warcraft expansions

Фото профиля Francesco Andreoli ᵍᵐ
Francesco Andreoli ᵍᵐ3 месяцев назад

How much was it? So I can compare with fable

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