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// layered workflow

27,102 просмотров • 2 месяцев назад •via X (Twitter)

Комментарии: 12

Фото профиля Ricoco.🀄
Ricoco.🀄2 месяцев назад

I would like to learn animation, do you have any course recommendations?

Фото профиля Zombie Castle
Zombie Castle2 месяцев назад

drunk democrat criminal activist zombie?

Фото профиля 独立游戏开发者 Kt
独立游戏开发者 Kt2 месяцев назад

真不错!nice

Фото профиля Godot VR dev
Godot VR dev2 месяцев назад

Bro is dancing thriller

Фото профиля OBR5501
OBR55012 месяцев назад

Cool!

Фото профиля deadbread124
deadbread1242 месяцев назад

i think the best part is that these all easily pass as complete, different walk cycles, they all give a slightly different personality from the last, just through the slight differences you added i think this stuff is super cool

Фото профиля rootbeer2222
rootbeer22222 месяцев назад

when adding the unstable shakiness to the shield in the final result are you adding a physics property to it or animating it frame by frame until it feels right?

Фото профиля John Animates
John Animates2 месяцев назад

I just drop a few keys, move them around (on timeline) to get timing that feels right for the walk.

Фото профиля rootbeer2222
rootbeer22222 месяцев назад

Ah I see very nice!

Фото профиля Zachary Barteky
Zachary Barteky2 месяцев назад

Something looks off about the last one. Pretty cool though.

Фото профиля causa consecuencia
causa consecuencia2 месяцев назад

Me gusta el primero ese no parece que se tropesara de una

Фото профиля The Weather Station | Indie Horror
The Weather Station | Indie Horror2 месяцев назад

yah if I see that guy walking towards me, its joever bro im getting in my car and im driving to another country bro it aint happening im not getting anywhere within 6 feet of that guy nuh uh stay away from me with your clicky bones and whatnot.

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