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// layered workflow

27,102 次观看 • 2 个月前 •via X (Twitter)

12 条评论

Ricoco.🀄 的头像
Ricoco.🀄2 个月前

I would like to learn animation, do you have any course recommendations?

Zombie Castle 的头像
Zombie Castle2 个月前

drunk democrat criminal activist zombie?

独立游戏开发者 Kt 的头像
独立游戏开发者 Kt2 个月前

真不错!nice

Godot VR dev 的头像
Godot VR dev2 个月前

Bro is dancing thriller

OBR5501 的头像
OBR55012 个月前

Cool!

deadbread124 的头像
deadbread1242 个月前

i think the best part is that these all easily pass as complete, different walk cycles, they all give a slightly different personality from the last, just through the slight differences you added i think this stuff is super cool

rootbeer2222 的头像
rootbeer22222 个月前

when adding the unstable shakiness to the shield in the final result are you adding a physics property to it or animating it frame by frame until it feels right?

John Animates 的头像
John Animates2 个月前

I just drop a few keys, move them around (on timeline) to get timing that feels right for the walk.

rootbeer2222 的头像
rootbeer22222 个月前

Ah I see very nice!

Zachary Barteky 的头像
Zachary Barteky2 个月前

Something looks off about the last one. Pretty cool though.

causa consecuencia 的头像
causa consecuencia2 个月前

Me gusta el primero ese no parece que se tropesara de una

The Weather Station | Indie Horror 的头像
The Weather Station | Indie Horror2 个月前

yah if I see that guy walking towards me, its joever bro im getting in my car and im driving to another country bro it aint happening im not getting anywhere within 6 feet of that guy nuh uh stay away from me with your clicky bones and whatnot.

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