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Library Updates, Feb 12th 2026 — Added Mark as Read & Bookmark; synced across devices, optimistic writes, local caching so no flicker onload etc. — Added Next/Previous links at bottom of articles — Added keyboard shortcuts for Practical Demonstrations (j/k) — Fixed external links to open in a new...

19,659 views • 6 months ago •via X (Twitter)

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This app has completely transformed over the last three years and it is amazing to see how far it has come. - Launched X Chat and encrypted DMs - Launched Video/Audio calling - Launched Ad revenue share program for the creators - Reached a new alltime high of userseconds - Launched Community Notes - Community Notes passed 1M contributers mark - Launched the AI driven algo - Paid millions to the creators - Integerated Grok within the app - Rebranded as 𝕏 - Open sourced the recommendation algorithm. - Over 500 million posts everyday - Over 100 billion impressions daily - 650+ million users - 400000+ communities - #1 News App in 155+ countries - 2 billion+ app downloads - People are spending more time on X - 6th most visited website - Launched X Pro - Announced X Payments - Reduced child sexual abuse material by around 95 since the acquisition - Released subscriptions for creators - Removed legacy checkmarks - Prioritized the verified accounts to fight spam bots - All time low hate speech levels - Released new features in the shortest time period in Xs history - Exposed truth via Twitter files - Removed censorship - Restored free speech - Launched long form posts / Articles. - Improved the live streaming quality - Started paying the creators twice in a month - Added live chat to live streams - Enhanced the Community Notes algorithm - Added an ability to post timestamps while uploading videos - Added an edit post feature - Added view counts on posts publicly - Enhanced the support for Premium users - Added similar posts button - Added new app icons for premium users - Launched different tiers for Premium - Launched Verified Organizations - Added bookmark button on home timeline for posts - Over Ninety percent of the top 100 advertisers have returned to X - Video views are up as compared to previous years - All time high platform usage - Added more privacy options for calling - Introduced recruitment jobs feature for verified organizations - Expanded the community notes in more countries worldwide - Improved ad experience - Increased group chat size to 200 people - Lowered the eligibility threshold for ads revenue sharing from 15M to 5M - Rolled out vertical video ads for brands - Improved communities experience - Announced the removal of tweepcred system - Added live streams on the top bar of the feed - Improved live streaming tested game streaming - Launched the immersive video player - Made the process of reporting a post easier - Improved the UI - Announced the ability of group calling - Announced the removal of block feature except for DMs - Major upgrades to videos and media - Secured money transmission license in multiple states for payments - Introduced video downloads for verified users - Added an ability to limit replies to verified users only - Launched expanded bios - Made communities accessible in more countries - Added ID verification - Added an ability to hide likes - Added a tab for verified followers on user profiles - Added an ability to accept dms from verified users only to prevent spam - Introduced dm support for the ad customers - Announced that X will fund legal representation for users fired from their jobs for their posts - Included posts from communities in for you feed - Renamed notes feature to articles that will have no character limits - Added highlights tab to the profiles - Improved account analytics - Added an ability for community admins to spotlight their community in the profile - Introduced voice dms - Deleted millions of bot accounts - Introduced an ability to upload long videos - Improved advertisement brand safety - Introduced formatting for long form posts - Extended the community notes availability to more countries - Introduced individual reply to dms custom emoji reactions - Launched faster playback mini player for videos - Added an ability to allow dms from subs only - Continued UX/Ui improvements - Added air play button for videos on iOS - Added an ability to fast forwardrewind videos on - Became the most downloaded news app in multiple countries - Improved ad relevance - Removed child po*n - Introduced rate limits to prevent data scraping - Added fast forward backward feature to videos - Launched subscriber only replies - Launched spaces on web - Added an ability to hide the blue checkmark - Reduced scam accounts - Improved engagements for advertisers - Reinstated a multitude of suspended accounts - Introduced Multiple organization affiliate badges - Improved post analytics - Community notes debunking propaganda misstatements - Introduced verified badges for organizations - Launched X TV and many more features.

DogeDesigner

3,602,880 views • 9 months ago

Release: LichtFeld Studio v0.5.3 is out! With 316 commits merged into master, this release is a huge step forward for LichtFeld Studio. What's new in v0.5.3 • Vulkan viewer/rendering migration: New Vulkan viewport pipeline, pass graph, VkSplat renderer, Vulkan point-cloud renderer, 3DGUT/VkSplat support, improved alpha/depth composition, tighter CUDA/Vulkan interoperability, and device matching on multi-GPU systems. • RAD + LOD workflow: Added RAD file export/import, RAD LOD viewer, Spark-style GPU LOD selection, GPU-driven page prefetching, a bounded VRAM pool, out-of-core PLY-to-RAD LOD conversion, and RAD import/export speedups of approximately 3–5×. • HiGS / macro-tile inference: Added a macro-tile inference path for the Vulkan viewer, including macro sorting, batched rasterization, composition, and capacity management. • Asset Manager: Added and significantly enhanced the Asset Manager with thumbnails, SH information, faster synchronization, import-from-URL support, docked mode, data-loading popup integration, and general UI cleanup. • Viewport export: Integrated viewport export directly into the application as a toolbar/overlay tool, added fast render_view_u8-style readback paths, fixed high-resolution clipping issues, improved orthographic export parity, resolved 32K image/video export problems, and added post-export GPU resource cleanup. • Selection and tooling: Added and reworked selection toolbar controls, the Select menu, ring selection, color eyedropper, distance-from-center selection, faster point-cloud and zoomed-out selection paths, Vulkan measurement tool fixes, and drag-and-drop scene graph improvements. • UI/RmlUi platform work: Major RmlUi redesign efforts, hot reloading for RML/RCSS/Python UI files, reactive UI/store integration, viewport toolbar flyouts, improved histogram interactions, input settings enhancements, custom TRS gizmos, and numerous panel, tooltip, and localization fixes. • Windowing and UX: Added borderless window support, title bar drag/maximize/restore behavior, work-area-aware maximize functionality, resize responsiveness and performance improvements, and DPI/UI scaling fixes. • Training and data features: Added adaptive depth loss and depth gradients for the EWA rasterizer, mask loading/application fixes, a new combined Ignore+Segment mask mode, --add-splat, --freeze, improved checkpoint and training state handling, and training speed and VRAM optimizations. • COLMAP/equirectangular support: Added SPHERICAL/equirectangular camera model support and canonical EQUIRECTANGULAR handling, along with fixes for undistortion and camera export. This release will be available to all supporters as a Windows binary via approximately in about an hour. At the same time, LichtFeld Studio remains committed to being free and open source under GPLv3 and can also be built directly from source. Please consider supporting the ongoing development of LichtFeld Studio through a donation via the portal or the supporters page. Thank you to everyone who supports this project financially, contributes code, reports bugs, provides datasets, helps with the website, and contributes in countless other ways. A special thank you to our foundational sponsor Core11 and our Gold Sponsor Volinga, whose support has helped make the current state of the software possible. Thank you as well to every donor and to all of our new Bronze Sponsors. Looking ahead to v0.6 For the next major release, work will focus primarily on stability and user experience. This includes improved cleanup workflows and the ability to modify training parameters while training is in progress. I would also like to introduce a native .licht project format that allows users to save and restore their complete editor state. You can find links to our main sponsors below. Please also visit our website to discover all our Bronze Sponsors. Hint: We do not yet have a Silver Sponsor or Platinum 😉

MrNeRF

26,219 views • 1 month ago

Simulon's Next Chapter 🌌 Thank you for your excitement and invaluable feedback. As we've started to reveal more about Simulon, one thing has become clear: the creative community is ready and eager for a fresh chapter in VFX. In every creative endeavor, there are defining moments—when art meets technology, when vision becomes reality, and when creators discover their tools. This is the essence of Simulon. We're aiming to make cinematic-quality VFX accessible to all creators, no matter their background. Simulon has been 3.5 years in the making and our focus from day one has been to harmonize simplicity and power with the human creator at the core of the experience. What's Next - Closed Beta: We're close to sharing Simulon with a select group of creators and studios to help us finesse the final touches. - Community Insights: Keep an eye out for updates and stories we'll be sharing along the way. Your feedback is crucial as we move toward a version of Simulon available to everyone. - Public Launch: We're gearing up for a full release early next year. It's a significant moment, one that promises a new chapter for all creators. - Knowledge Sharing: In the lead-up to the launch, we will compile a series of tutorials, tips, and maybe a surprise or two, to help you maximize Simulon's potential. - Constant Evolution: in an industry that never stands still, neither will Simulon. Stay tuned for regular updates on our exciting R&D progress across social media. As we enter this new phase, your engagement and support continues to inspire us. Thank you for joining us on this creative journey! The Simulon Team 🌟 (Video shot with Simulon on iPhone)

Divesh Naidoo

85,633 views • 2 years ago

#OlaElectric — 2024 vs 2026 In 2024 At the Time of the IPO - • Only #scooters were available — plagued with numerous technical issues and poor reliability • Very limited scooter range with few model options • No #cell manufacturing business whatsoever • No #Roadster Motorcycle in the pipeline • No #Shakti Inverters — zero presence in the #energy segment • No service centers — after-sales support was virtually non-existent • No #HyperService network of any kind • No spare parts inventory — customers struggled to get repairs done • Outdated operating system powering the vehicles. Where #OlaElectric Stands Today(2026) - • #Scooters are technically refined, tested, and vastly improved • Expanded scooter range catering to multiple customer segments • 3 GWh #Cell Manufacturing facility ready for commercial production - with #Bharet cell 4680 already running in Ola vehicles and 6 GWh cell Manufacturering will be ready for commercial production by july End • 46100 NMC/LFP cell manufacturing ready by September end • #Roadster plus Motorcycle launched and commanding with 50% market share in Northern India • #Shakti Inverters added as a strong new revenue stream • Nationwide service center network established and operational • #HyperService rolled out for faster, more efficient customer support • Spare parts inventory maintained at every service center across the country • Advanced, updated operating system delivering a superior user experience. Bhavish Aggarwal Ola Electric #EV #MadeInIndia #Electricvehicle

Anjaan_Musafir05

14,357 views • 1 month ago

Big win for open-source LLMs! DeepSeek V4 Pro holds the top open-weights score on SWE-bench Verified, in the GPT-5.5 range. GLM 5.2 leads the open-weight intelligence index and sits near the closed frontier on long-horizon coding. But this leaderboard number is a weak proxy for real performance. It comes from one task set, run through one harness, served at one precision. The same weights can even score differently across providers, since many hosts quantize activations to fp8 and drift the model off its reference weights. Real performance is determined based on whether a model can read a repo, make coordinated edits across files, run the tests, and recover when one breaks. By that measure, the top open models hold up, but only inside the right harness. The teams that actually put DeepSeek V4 into production pipelines as a frontier substitute got there through the harness they built around the model, not by picking a stronger model. If you want to see this in practice, Cline (64k+ stars) has actually built that harness around open models, tuned so they run at production quality. And it's tuned so that these LLMs can run at production quality, with plan and act modes, checkpoints, and terminal feedback. ClinePass is the new access layer on top of it. It runs a curated set of those models inside Cline, narrowed to the ones tested for coding-agent use, with 2 to 5x the standard rate limits and no separate provider accounts, keys, or billing to track. The video below shows the setup, and I worked with the team to put this together. It runs alongside custom keys and local models as well, not in place of them.

Avi Chawla

44,124 views • 1 month ago

🌟 Fortnite Ecosystem v41.00 Update Summary 📅 June 5, 2026 🎮 Major Creator Updates: 1️⃣ Sidekicks as NPCs in UEFN Sidekicks are now available as scriptable NPCs in UEFN. Creators can customize how they look, animate them, script behavior with Verse, and even bring a player’s own Sidekick into an island experience. Important note: 🔹 Publishing islands with Sidekick NPCs opens July 23 🔹 Creature based islands may get new Discover opportunities 🔹 Great for monster battlers, cozy farming games, creature RPGs, companion adventures, and more 🔹 Epic plans to feature creature-based islands in a new creature-based Collection page 2️⃣ Custom Weapon Templates Creators can now use Scene Graph weapon templates for: 🔸 Pistol 🔸 SMG 🔸 Assault Rifle 🔸 Shotgun You can customize how weapons look, sound, and play, including mesh, VFX, audio, damage, fire rate, spread, and recoil. Important note: These Scene Graph entities are not compatible with older saving methods like the Save Point device. Epic says to use Verse persistence. 3️⃣ Mobile Controls Upgrade (Experimental) Big step for mobile friendly Fortnite games. 🔹 Touch Input Gestures 🔹 Custom touchscreen control layouts 🔹 Tappable custom HUD widgets 🔹 Verse API to detect touch enabled devices 🔹 New Designing for Mobile guide This should help genres like tycoons, puzzle games, menus, inventories, and mobile first UI feel way better. 4️⃣ Community Events Starting June 8, creators can create events in Fortnite Communities and share them in game. Events can show in: 🔸 Following tab 🔸 Creator Profile page 🔸 Island page 🔸 Island Lobby, if enabled Epic is also testing a Community Events row in Discover, but it will not show for all players and placement is not guaranteed. 🛠 UEFN Workflow Updates: 🔸 Push Changes now incrementally cooks only modified project parts 🔸 New Edit List Panel shows what is live and what still needs a push 🔸 Launch Session now combines multiple session actions 🔸 New Session Inspector gives better visibility into launch and Live Edit status 🔸 New Publishing Report helps catch issues before publishing 🔸 Improved Verse warning panel with direct VS Code links 🔸 New Editor Gizmo System 🔸 Physics setting moved into Island Settings 🔸 New Memory Snapshot tools help identify asset memory costs 🔸 Asset validation now warns when static meshes exceed 30k vertices at LOD0 Important Live Edit note: Live Edit is improved, but some changes can still require Push Changes. The new tools make it clearer what is already live and what still needs to be pushed. ⚠️ Important Publishing Change: Illegal Property Override warnings are now errors in v41.00. That means new or updated islands with these errors are blocked from publishing. Current published versions where the warning appeared will stay live. 👤 Follow a Developer Update: In v41.10, Epic will remove the Follow a Developer button from the Developer Profile Link device. The device itself will still be usable, and existing follower counts are not affected. If your island currently tells players to follow you through that device, update those callouts before v41.10. 🧑‍🚀 Hero Device Star Wars Update: More Star Wars characters have been added to the Hero device for Star Wars islands: 🔹 Luke Skywalker 🔹 Obi-Wan Kenobi 🔹 Mace Windu 🔹 Kylo Ren 🔹 IG-11 🔹 Moff Gideon 🔹 Boba Fett 🔹 Mandalorian (Pen & Ink), Clone Wars Anakin, and Clone Wars Ahsoka were also added to cosmetic-based devices 📦 New Content: 🌾 Cozy and Creature Tools 🔸 Plumpton Architecture Kit 🔸 Plumpton Farm Gallery 🔸 Pet Props Gallery 🔸 Updated foliage 🔸 Plumpton Feature Example ☕ New Prefabs and Galleries 🔹 Latte Landing Prop Gallery 🔹 Latte Landing Bun Store 🔹 Latte Landing Big Shots Cafe 🔹 Latte Landing Krunchy Krickets 🔹 Latte Landing Espresso Experiments 🔹 Latte Landing floors, walls, and roofs 🔹 More Plumpton props, plants, farm, pet shop, tavern, farmhouse, and more 🔫 New Weapons and Items: Weapons: 🔸 Vanguard Burst Rifle 🔸 The Voidblade’s Burst Rifle 🔸 Extending Focus Shotgun 🔸 Reacher Extending Shotgun 🔸 Chaos Exploder Rifle 🔸 Dark Voyager’s Chaos Rifle 🔸 Exotic Overdrive Pulse Rifle 🔸 Exotic Recon Bow 🔸 Exotic Leaping Lightning Gun Items: 🔹 Seven Sliders 🔹 Limitless Seven Sliders 🔹 Brick-a-Bunker 🏃 Player Movement Device Update: More movement settings are now available directly in the Player Movement device, giving creators better control over which players are affected. Includes: 🔸 Jump Fatigue 🔸 Slide Kick 🔸 Shoulder Bashing 🔸 Wall Kick 🔸 Roll Landing 🔸 Glider Redeploy 🔸 Player Flight 🔸 Flight Speed 🔸 Infinite Wall Kicks 🔸 Sprint and boosted jump energy costs 🧪 Experimental and Beta Updates: 🔹 Skeletal Animation in Scene Graph is now experimental 🔹 Physics remains Beta 🔹 Mobile touch controls and gesture support are experimental 🔹 Skeletal Animation in Scene Graph cannot be used in published islands yet 🛠 Community Bug Fixes: 🔸 Fixed server degradation from adding and removing entities 🔸 Fixed some Physics Materials not being exposed 🔸 Fixed some session launch cook errors 🔸 Fixed Fortnite not closing properly after launching a session through UEFN 🔸 Fixed crashes after repeated entity spawning and despawning 🔧 More Fixes: 🔹 Fixed quickbar and phone tool freezes 🔹 Fixed thumbnail capture preview actor issues 🔹 Fixed building on Instanced Static Meshes 🔹 Fixed Live Edit visual update issues 🔹 Fixed several editor crashes and performance issues 🔹 Fixed inventory UI not showing Fortnite item info correctly 🔹 Fixed multiple physics, movement, swimming, gliding, and launch pad issues 🔹 Fixed Scene Graph prefab and Verse path issues

Immature

14,823 views • 2 months ago

Since TermMax V2 rolled out the new Roll feature, I’ve been thinking DeFi lending is finally getting serious about managing time. The worst part of fixed-rate positions was never opening them—it was those brutal few days before expiry. You’re stuck in meetings all day, topping up margin at night, jumping chains for liquidity at 3 a.m., watching rates while praying nothing blows up. A lot of positions didn’t die from volatility; they died right there in that 48-hour window. When I saw what TermMax | Fixed Rate Borrowing & Lending just shipped, my first reaction was that on-chain borrowing finally feels like actual debt management. Besides straight repayment, you can now roll your position two ways: straight into a new fixed-rate term market to lock the rate again, or over to Morpho’s floating market if you want flexibility. A lot of people are calling it “just rolling over,” but it’s really changing how we handle time. Fixed rates used to lock the interest but left time broken—expiry hit and you had to decide everything from scratch again. The real stress wasn’t the APR; it was the panic questions like “what if I don’t have cash that day” or “what if the market flips.” V2 stitches that gap shut. Inside the rollover pop-up you pick the next term—like USDC/wstETH to 30SEP2026—and you see the APY instantly. The real win isn’t the yield; it’s finally being able to plan your next cash flow ahead of time. If you want stability, rolling to the next fixed market is like building your own debt calendar—next due date, cost of funds, everything crystal clear so you don’t scramble at the last second. Want to keep options open? Flip to Morpho and stay flexible if rates move. That’s what makes this update feel mature. It doesn’t decide for you—it hands the duration choice back to the user. The Maturity Watch plus the unified Positions view is the most underrated detail. Expiry pressure used to hit like an alarm clock out of nowhere; now you can actually see your full funding timeline. Lately the community can’t stop talking about “control.” XHUNT’s last 7-day stats show TermMax sitting at 86.7% positive sentiment. People aren’t just chasing APY anymore—they’re praising the certainty of fixed rates, the clean dashboard, Range Orders, and that new feeling of not having to put out fires at the last minute. This shift is bigger than it looks. Most on-chain users used to live in the “today” lane—what’s pumping, what’s the rate, any quick moves? Now with Roll, some are already thinking three months out. That’s not a trading habit anymore; it’s turning into a real money habit. Sure, it’s not perfect yet. We still need more real-world rollover data, rates will keep moving, and there are edge cases like zero-debt positions that can’t roll. The TGE delay frustration is real too, but that’s separate from the product itself. Still, this V2 Roll just turned DeFi’s most ignored stress—from pure expiry panic into something you can actually schedule. With DeFi rotating hard and Bitcoin pulling back a bit, people are craving exactly this kind of certainty. Once users start managing the future properly, fixed-rate lending finally starts feeling like a real credit market. Have you noticed? A lot of us aren’t just asking “is the APY good?” anymore. We’re asking whether this money will still fit in our plans when it comes due.

Domingo_gou | ASHVA🐴| OP_CAT| 🐬TermMax

18,993 views • 2 months ago