Video yükleniyor...
Video Yüklenemedi
Lossless Scaling, the PC app that brings frame generation to games that don't officially support it, has been making some great progress lately, the 2x option is now pretty close to NVIDIA DLSS Frame Generation, at least in Cyberpunk 2077. 🎥: @thefeaj
13,644 görüntüleme • 1 yıl önce •via X (Twitter)
9 Yorum

Compared to NVIDIA Smooth Motion, Lossless Scaling seems to be the superior option, as the slightly better input lag offered by NVIDIA's tech is offset by its low image quality, compared to Lossless Scaling. Check out the full comparison video here: 🔗

You guys are almost as biased as videocardz

This tool is a must for old games or games with locked fps.

Yeah, I've been hearing a lot about Lossless Scaling lately! @DavidRobinX84 was just talking about how smooth it makes older games run. Might have to give it a try in Cyberpunk.

It’s close to smooth frames, which looks like absolute dogshit. The only frame gen worth using is the built in one on the right.

Yeah no lol, night and day difference in latency and quality

How are they able to avoid the issues with the UI?

I love the part where: "Lossless Scaling, the PC app that brings frame generation to games that don't officially support it", the proceeds to mention "Cyberpunk 2077", which supports frame generation by default. SMH.

Scale yeah!


