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Made a vanilla Three.js example for progressively loading @glTF assets with our tiny 20 KB library. Multiple Texture LODs are coming soon! Link in 🧵

13,821 views • 2 years ago •via X (Twitter)

10 Comments

🌵 Marcel Wiessler's profile picture
🌵 Marcel Wiessler2 years ago

Demo: Library:

🌵 Marcel Wiessler's profile picture
🌵 Marcel Wiessler2 years ago

Added a #r3f react three fiber example All examples are included in the package

🌵 Marcel Wiessler's profile picture
🌵 Marcel Wiessler2 years ago

Oh and of course here's also the same demo for @modelviewer

VoKUS's profile picture
VoKUS2 years ago

@threejs @GLTF So happy to see Needle strive and get its deserved attention since the smart move of not only the pivot on the marketing side, showcasing it as ‘the de facto’ best way of creating powerful and beautiful experiences 1/2

Jonathan Chemla's profile picture
Jonathan Chemla2 years ago

@threejs @GLTF Nice to have made it a package. Does it handle arbitrary gltf or the preprocesding of the geometry and texture 2d/3d tiling has to be done by needle?

🌵 Marcel Wiessler's profile picture
🌵 Marcel Wiessler2 years ago

@threejs @GLTF Yes it has to be preprocessed right now to produce the variants - but technically it can load arbitrary files if they contain the NEEDLE_progressive extensions

Tom's profile picture
Tom2 years ago

@threejs @GLTF I NEED this Does this work with gltf only or glb Also it doesn’t look like there’s any fps stutter on progressive load, is there?

🌵 Marcel Wiessler's profile picture
🌵 Marcel Wiessler2 years ago

@threejs @GLTF It works with glTF, GLB and VRMs

Corbin Scott's profile picture
Corbin Scott2 years ago

@threejs @GLTF 😯

richiCoder's profile picture
richiCoder2 years ago

@threejs @GLTF What you mean by "progressively"?

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