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First time creating a shader for a physical space, made a visualizer using Three.js Some explorations below 🧵

27,334 views • 8 months ago •via X (Twitter)

43 Comments

Matias 🧉's profile picture
Matias 🧉8 months ago

real-life debug version is 🤯

Matias 🧉's profile picture
Matias 🧉8 months ago

minesweeper version

Andrew Qu's profile picture
Andrew Qu8 months ago

@threejs Still mind blown you pulled this off without ever visiting the venue IRL… just videos and your tool 🤯

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs 🫡

vdmo's profile picture
vdmo8 months ago

@threejs This is great .. impressive to see mapping and threejs in browser

Tomas Ferreras's profile picture
Tomas Ferreras8 months ago

@threejs Absolute banger!! 🔥

Stephen's profile picture
Stephen8 months ago

@threejs This is dope asf!

Bautista Berto's profile picture
Bautista Berto8 months ago

@threejs so sickkkkk

Dominik Fojcik's profile picture
Dominik Fojcik8 months ago

@threejs You are slightly shifting from websites to digital installations 😄

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs Always wanted to do installations, they are so awesome

Mery's profile picture
Mery8 months ago

@threejs You killed it with this, it looks so beautiful

santi's profile picture
santi8 months ago

@threejs Tremendo! Modelaste el espacio en blender? Me interesa saber como lo proyectas al lugar fisico

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs el modelo esta hecho en threejs directamente usando formas basicas

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs me pasaron las medidas del lugar real y le pedi a @claudeai que lo replique, luego use algunos prompts mas para agregar las columnas/escaleras

Matthew Kwong's profile picture
Matthew Kwong8 months ago

@threejs This is so awesome

joshpuckett's profile picture
joshpuckett8 months ago

@threejs this is excellent 👏

Dante's profile picture
Dante8 months ago

@threejs So dopee

Gonzalo's profile picture
Gonzalo8 months ago

@threejs MAGO, justo haciendo algo asi para un museo estoy. ME ENCANTAAAAAA

Ethan Pidgeon's profile picture
Ethan Pidgeon8 months ago

@threejs Really nice work

Keegan's profile picture
Keegan8 months ago

@threejs I was wondering if you were there! I was thinking of you lol.

Marco Ludovico Perego's profile picture
Marco Ludovico Perego8 months ago

@threejs damn! great job :)

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs Thanks!

tobi's profile picture
tobi8 months ago

@threejs insane

Ξma Lorenzo's profile picture
Ξma Lorenzo8 months ago

@threejs WOW que bestia, esta increible!

Sam's profile picture
Sam8 months ago

@threejs Three.js in physical spaces is next level. we’re using it to render photorealistic cities you can fly over in a browser — with ring run challenges now too. the range of what Three.js can do keeps blowing my mind

Evil Rabbit's profile picture
Evil Rabbit8 months ago

@threejs tremendo laburo

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs 🔥 Hasta las vegas sphere no paramos

Agu Seguí's profile picture
Agu Seguí8 months ago

@threejs hasta la esfera gigante que pintó Xor no parás brother

ni-zav's profile picture
ni-zav8 months ago

@threejs projection mappinggggg?

Aaliyah 💫's profile picture
Aaliyah 💫8 months ago

@threejs is it reactive to sound?

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs No, but it's a cool idea! maybe next time

Lara Mateo's profile picture
Lara Mateo8 months ago

@threejs AaaaaaaaAaa incredible, how did you tested it in dev?

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs using @threejs webgpu I could write to two distict canvas, one to debug the "flat" version and another to preview in 3D

Lara Mateo's profile picture
Lara Mateo8 months ago

@threejs You could do a party like bresh with those effects

Tim Reha's profile picture
Tim Reha8 months ago

@threejs LOVE THIS~! Working on similar system for easy projection mapping. What do you use for the full stack for mapping and everything? Thanks! Tim

Matias 🧉's profile picture
Matias 🧉8 months ago

@threejs I created a custom web app using opus-fast 😂 Once ai had my app, iterating the shader just took minutes

Tim Reha's profile picture
Tim Reha8 months ago

@threejs Ace! I like it, fast mapping.

Yish Mein's profile picture
Yish Mein8 months ago

@threejs I wanted to say no one cares but it seems a lot of users care

Sadi Moodi's profile picture
Sadi Moodi8 months ago

WebGPU + three.js for physical space visualization is 🔥 The dual-canvas approach for debug vs 3D preview is smart - saves so much iteration time. Key tips: 1) Use offscreen canvas for compute, 2) Leverage compute shaders for real-time feedback, 3) Profile texture memory early. What resolution was the physical space?

JDunk's profile picture
JDunk8 months ago

@threejs is this ur double @mfigge?! 🫡

poserDAD's profile picture
poserDAD8 months ago

@evilrabbit_ @threejs What tool / software is this? It’s like resolume meets xmap meets like all the projector mapping stuff in one

Matias 🧉's profile picture
Matias 🧉8 months ago

@evilrabbit_ @threejs Custom one made with Claude, nextjs and @threejs

poserDAD's profile picture
poserDAD8 months ago

@evilrabbit_ @threejs Share to share ?

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