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Made a vanilla Three.js example for progressively loading @glTF assets with our tiny 20 KB library. Multiple Texture LODs are coming soon! Link in 🧵

13,821 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля 🌵 Marcel Wiessler
🌵 Marcel Wiessler2 лет назад

Demo: Library:

Фото профиля 🌵 Marcel Wiessler
🌵 Marcel Wiessler2 лет назад

Added a #r3f react three fiber example All examples are included in the package

Фото профиля 🌵 Marcel Wiessler
🌵 Marcel Wiessler2 лет назад

Oh and of course here's also the same demo for @modelviewer

Фото профиля VoKUS
VoKUS2 лет назад

@threejs @GLTF So happy to see Needle strive and get its deserved attention since the smart move of not only the pivot on the marketing side, showcasing it as ‘the de facto’ best way of creating powerful and beautiful experiences 1/2

Фото профиля Jonathan Chemla
Jonathan Chemla2 лет назад

@threejs @GLTF Nice to have made it a package. Does it handle arbitrary gltf or the preprocesding of the geometry and texture 2d/3d tiling has to be done by needle?

Фото профиля 🌵 Marcel Wiessler
🌵 Marcel Wiessler2 лет назад

@threejs @GLTF Yes it has to be preprocessed right now to produce the variants - but technically it can load arbitrary files if they contain the NEEDLE_progressive extensions

Фото профиля Tom
Tom2 лет назад

@threejs @GLTF I NEED this Does this work with gltf only or glb Also it doesn’t look like there’s any fps stutter on progressive load, is there?

Фото профиля 🌵 Marcel Wiessler
🌵 Marcel Wiessler2 лет назад

@threejs @GLTF It works with glTF, GLB and VRMs

Фото профиля Corbin Scott
Corbin Scott2 лет назад

@threejs @GLTF 😯

Фото профиля richiCoder
richiCoder2 лет назад

@threejs @GLTF What you mean by "progressively"?

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