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Made an atlas-based PBR landscape Uber material. UV breakup eliminates tiling repetition. Atlases can be as big as you like for endless variation. Paint splatmaps to reveal PBR textures. Massive variation with just 3 textures. #b3d #blender #blender3d #cgi
36,106 görüntüleme • 3 ay önce •via X (Twitter)
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