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Made more progress on my mini "vibe coding" weekend game for my kids. - Added a new lightning skill that zaps nearby enemies - New enemies that cast meteors that drop from the sky - Enemy drops crystals that gives XP for leveling up - Health orb drops that...

42,731 views • 1 year ago •via X (Twitter)

11 Comments

Danny Limanseta's profile picture
Danny Limanseta1 year ago

My boys had a blast playing the game prototype this time! They were complaining it was too difficult last weekend.

Astropulse's profile picture
Astropulse1 year ago

Looks so cool!

Danny Limanseta's profile picture
Danny Limanseta1 year ago

Thanks man!

Dominik Sumer ✨'s profile picture
Dominik Sumer ✨1 year ago

looks so awesome! do you use any libraries apart from threejs (e.g. for hit detection or physics) or is everything "custom vibe coded"?

Danny Limanseta's profile picture
Danny Limanseta1 year ago

Thanks! I think the grass is using some open source grass library but the rest are mainly vibe coded

IsaacXVanguard 🟠📖 🔱's profile picture
IsaacXVanguard 🟠📖 🔱1 year ago

Why Danny, I just vibecoded an Abalone board game, Computer beat me lol

Tristan Rhodes's profile picture
Tristan Rhodes1 year ago

Great job! I need to make more games for my kids.

Danny Limanseta's profile picture
Danny Limanseta1 year ago

Thanks Tristan!

Himanshu Kumar's profile picture
Himanshu Kumar1 year ago

Intriguing, might accidentally raise a future game dev with that much fun.

ATou's profile picture
ATou1 year ago

You vibe hard. When can we get this game?

Danny Limanseta's profile picture
Danny Limanseta1 year ago

No ETA because this is just a fun weekend project!

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