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Making good progress on the #Blender → #threejs lightmapping workflow. See the 🧵 for how we get a new model baked and into the web in < 1 minute 🙃 💡 🌵 Needle #webgl #madewithneedle
60,011 views • 3 years ago •via X (Twitter)
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Here's the current process: • The model is freshly imported, every object is just unwrapped. • Select all objects (and lights) you want to use and tick the "Lightmapped" checkbox • Click the bake button 💡

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@NeedleTools Fantastic progress! Love this workflow

@NeedleTools how do I download the addon of Blender

@NeedleTools We are in pre alpha right now. Ideally join our discord and post in the introduction that its what youre interested in :)

@NeedleTools Wow! this is incredible! Any chance I could get access to test it out? currently doing some complex exports from blender to threejs, would love to test it and report back.

@NeedleTools Hey, just join in discord and let us know in the introduction channel :)

@NeedleTools This is amazing. Do you think you will support Godot Engine as well someday?

@NeedleTools I hope so! I only briefly checked about godots gltf capabilities. How easy is it to do editor tools for it? (I didnt have time to try godot yet unfortunately...)

@NeedleTools @SaveToNotion #thread #inspiration

