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Making sounds
82,962 views • 1 year ago •via X (Twitter)
11 Comments

Nice 😯 Have you tried adding more samples when dropping a pile of plates to simulate a chain reaction of the plate's collisions from the dropping pile?

I didn't and that's a good point! But it will do for now eheh

So you are saying they recorded real dinosaurs for Dino Crisis?!?!

They did, they put them on sofas and just placed the mic like that

Chef's kiss 🤌🤌🤌 Satisfying...

That's a interesting looking recorder, what is it? I have a tiny little sony pcm a10, but it was an odd way of adjusting gain.

This one is the ZOOM H1!

do u think randomizing the pitch a bit would give more variety to the sounds or just ruin it?

I always do the regular unreal modulator params which are randomizing between 0.95 and 1.05! I also change the pitch depending on the objects' mass. What's really cool is that when I attach the plates, their mass gets automatically additioned and the pitch evolves accordingly!

so relaxing. thanks

Anytime!
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