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Making 'The Day Before' parody - Day 35.5/?: - made some changes/additions to the crafting workbench, crafting things now takes materials and also improved the UI a bit Salvage menu next!

60,900 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von xCurzedx
xCurzedxvor 2 Jahren

Instead of a parody can you just make a better version of it and release it🤔😂

Profilbild von dwengs
dwengsvor 2 Jahren

If you do "salvage items" mechanic, you also get applause from Starfield players /s

Profilbild von Crimson
Crimsonvor 2 Jahren

Did Starfield not have a salvaging mechanic or something?

Profilbild von MyGamester
MyGamestervor 2 Jahren

dude if you ACTUALLY make what The Day Before was advertised to be, and called it "The Day After" omfg. youd be rich.

Profilbild von Goobert
Goobertvor 2 Jahren

Homie, just make the game that they promised, and make bank off of it. What are they gonna do, sue? They don't exist no more. Just call it "The Day After".

Profilbild von Crimson
Crimsonvor 2 Jahren

Sadly I don't have the skills nor experience to make an MMO, but I'd definitely be down to make a co-op zombie survival in the near future.

Profilbild von The Pursuer
The Pursuervor 2 Jahren

You have the opportunity to do the coolest shit ever right now.

Profilbild von FlammaTunes
FlammaTunesvor 2 Jahren

After implementing core mechanics, you can slap some assets together and take 30 dollars a pice. Still better game (already) then #thedaybefore with what you have. But... Pain in the ass would be making a network structure to hold so many things together efficiently : /

Profilbild von Marco A Torres
Marco A Torresvor 2 Jahren

You need an environment artist/level designer? Would love to collaborate. I have lots of art/programming experience and I’ve been dying to make a game like this. 🙏🏼

Profilbild von bestUVevahad
bestUVevahadvor 2 Jahren

“The day after” 🤣

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