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Making 'The Day Before' parody - Day 35.5/?: - made some changes/additions to the crafting workbench, crafting things now takes materials and also improved the UI a bit Salvage menu next!
10 条评论

Instead of a parody can you just make a better version of it and release it🤔😂

If you do "salvage items" mechanic, you also get applause from Starfield players /s

Did Starfield not have a salvaging mechanic or something?

dude if you ACTUALLY make what The Day Before was advertised to be, and called it "The Day After" omfg. youd be rich.

Homie, just make the game that they promised, and make bank off of it. What are they gonna do, sue? They don't exist no more. Just call it "The Day After".

Sadly I don't have the skills nor experience to make an MMO, but I'd definitely be down to make a co-op zombie survival in the near future.

You have the opportunity to do the coolest shit ever right now.

After implementing core mechanics, you can slap some assets together and take 30 dollars a pice. Still better game (already) then #thedaybefore with what you have. But... Pain in the ass would be making a network structure to hold so many things together efficiently : /

You need an environment artist/level designer? Would love to collaborate. I have lots of art/programming experience and I’ve been dying to make a game like this. 🙏🏼

“The day after” 🤣
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Thanks to Lucid for finding the error, now Nefarious Nao-🔞Drink Gamer Girl Partner voice can be heard in Cycle version of it. Also made some little changes, manly shorten on szene and slowed the growth a bit. So enjoy the Expansion and the Growth #sizetwitter #Giantess
Bored_Dude(Comms monthly limit 2/5)
23,475 次观看 • 1 年前

