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Making 'The Day Before' parody - Day 35.5/?: - made some changes/additions to the crafting workbench, crafting things now takes materials and also improved the UI a bit Salvage menu next!

60,900 次观看 • 2 年前 •via X (Twitter)

10 条评论

xCurzedx 的头像
xCurzedx2 年前

Instead of a parody can you just make a better version of it and release it🤔😂

dwengs 的头像
dwengs2 年前

If you do "salvage items" mechanic, you also get applause from Starfield players /s

Crimson 的头像
Crimson2 年前

Did Starfield not have a salvaging mechanic or something?

MyGamester 的头像
MyGamester2 年前

dude if you ACTUALLY make what The Day Before was advertised to be, and called it "The Day After" omfg. youd be rich.

Goobert 的头像
Goobert2 年前

Homie, just make the game that they promised, and make bank off of it. What are they gonna do, sue? They don't exist no more. Just call it "The Day After".

Crimson 的头像
Crimson2 年前

Sadly I don't have the skills nor experience to make an MMO, but I'd definitely be down to make a co-op zombie survival in the near future.

The Pursuer 的头像
The Pursuer2 年前

You have the opportunity to do the coolest shit ever right now.

FlammaTunes 的头像
FlammaTunes2 年前

After implementing core mechanics, you can slap some assets together and take 30 dollars a pice. Still better game (already) then #thedaybefore with what you have. But... Pain in the ass would be making a network structure to hold so many things together efficiently : /

Marco A Torres 的头像
Marco A Torres2 年前

You need an environment artist/level designer? Would love to collaborate. I have lots of art/programming experience and I’ve been dying to make a game like this. 🙏🏼

bestUVevahad 的头像
bestUVevahad2 年前

“The day after” 🤣

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