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Mana Blade is my MMORPG built with Three.js, React Three Fiber, and WebGPU. It loads in 2 seconds and is playable on desktop and mobile. Already 2 years in the works! Music by the very talented 磯村ショウノ Shauno Isomura. #threejs #r3f #webgpu

14,915 Aufrufe • vor 7 Monaten •via X (Twitter)

15 Kommentare

Profilbild von Sunag
Sunagvor 7 Monaten

@shaunoisomura 👏👏👏

Profilbild von Julian Perez (𝕛𝕦𝕚𝕔𝕖🧃📈📉)
Julian Perez (𝕛𝕦𝕚𝕔𝕖🧃📈📉)vor 7 Monaten

@shaunoisomura looks like you’re having fun with the art! Have you considered using some tool like idk….meshy… for higher res more detail oriented characters or just enjoy the blender process? Either way, this is so cool

Profilbild von Verekia | ManaBlade.com
Verekia | ManaBlade.comvor 7 Monaten

I'm enjoying modeling and characters need precise geometries for the gear to work. The most limiting factor at the moment is worlds, I need to step up my game and add more details and textures.

Profilbild von Ash
Ashvor 7 Monaten

@JuiceboxITF imo lean into the simple style you already have but just keep finessing it. can definitely see the potential for an ultra light weight web based mmo that runs on any phone in 2 seconds.

Profilbild von Verekia | ManaBlade.com
Verekia | ManaBlade.comvor 7 Monaten

@JuiceboxITF Yeah, this 💯 I'm not going to go higher res, just refining it!

Profilbild von sub.games
sub.gamesvor 5 Monaten

@shaunoisomura smooth play on my end @verekia rate my ranger

Profilbild von Claw City
Claw Cityvor 7 Monaten

@shaunoisomura Nice.

Profilbild von sub.games
sub.gamesvor 5 Monaten

@shaunoisomura you have players on @playsubgames check your creator profile @verekia

Profilbild von Sadok
Sadokvor 7 Monaten

@shaunoisomura Webgpu is gonna change the game

Profilbild von Rahul Raghav
Rahul Raghavvor 7 Monaten

@shaunoisomura what kind of optimizations did you use to get it loading so fast?

Profilbild von cryptoslayer
cryptoslayervor 7 Monaten

@shaunoisomura Wow look great! Is webgpu + three fiber stable enough to put it in expo app? How old androids/ios devices are cappable to have stable 60 fps?

Profilbild von Verekia | ManaBlade.com
Verekia | ManaBlade.comvor 7 Monaten

Not sure how it works if you are running in React Native. As long as you keep draw calls to a small amount (less than 100) you can hit 60fps on devices that are like 5 years old.

Profilbild von Sage
Sagevor 7 Monaten

@shaunoisomura Very cooool what are you making the art with?

Profilbild von Verekia | ManaBlade.com
Verekia | ManaBlade.comvor 7 Monaten

Blender!

Profilbild von Sage
Sagevor 7 Monaten

love the style

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