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⚙️Map update with XXX mass stuff (Reupload)⚙️ ❤️From game by Fatal Fire Studios🔞 ❤️ (Sorry for problems (password:CB)) Special thanks for Patreon subscribers in helping map development)) ⬇️Link: ▶️#fapnightsatfrennis #blender◀️

90,797 views • 3 years ago •via X (Twitter)

7 Comments

Opsilu Art's profile picture
Opsilu Art3 years ago

@FatalFire7 Ta cool la musica pero no me esperaba esas roboticas :"/

Musicaldead's profile picture
Musicaldead3 years ago

@FatalFire7 That looks extraordinary he he wonderful work he he

🔞CB Creative Studio (Commissions Open)🔞's profile picture
🔞CB Creative Studio (Commissions Open)🔞3 years ago

@FatalFire7 Only blender at this time

ALKAWzbc's profile picture
ALKAWzbc3 years ago

@FatalFire7 Дай!

🔞ButterMilk🥛🔞's profile picture
🔞ButterMilk🥛🔞3 years ago

@FatalFire7 Whoaaaaaaa

oohwhopvr's profile picture
oohwhopvr3 years ago

@FatalFire7 Love it alot

Zerpy🔞 (The eldritch/demonic bunny)'s profile picture
Zerpy🔞 (The eldritch/demonic bunny)2 years ago

@MeloZadack @FatalFire7 love the music

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HEATH WAVERS OFFICIAL

14,496 views • 3 months ago

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Project Constitution

103,090 views • 9 months ago

After more than a decade of the original Widescreen Fix for classic version of GTA III, it has been remade from the ground up. Same drop-in install. Proper aspect ratio, HUD, FOV and cutscenes - plus a pile of quality-of-life improvements. What's in it: • Correct aspect ratio on every rendered element - 16:9, ultrawide, whatever you throw at it • Widescreen HUD: properly scaled, optional 16:9 / 21:9 / custom constraint • FOV that isn't Vert- anymore • Cutscenes that keep their FOV and borders instead of stretching or cropping • Animated cutscene borders, with an in-game Display menu option: off / letterbox / pillarbox / both • Frame limiter in the same menu: off, or 30–240 (does not fix high-FPS gameplay bugs - just the cap) • No Island Loading - Portland, Staunton and Shoreside, no loading screen between them • Zone Cull Fix - objects stop vanishing at the edges of the map • Forced MSAA + a fix for the 1px AA lines • Xbox 360 / GTA IV-style gamma • Transparent blurred pause menu • Speed-sensitive FOV and Vice City Stories camera shake • Better looking text outlines instead of the old drop shadows Download: A visual upgrade that pairs perfectly with this Widescreen Fix: III.Project2DFX - thousands of distant lampposts, extended draw distance, distant car lights, volumetric lights: Further updates for classic games are funded by Fusion Fix sponsors: Patreon: GitHub Sponsors: Ko-fi: Boosty: One-time tips work on those platforms too, or via PayPal: Releases and sponsors list: Thanks to everyone who has backed these projects!

Fusion Fix

187,995 views • 12 days ago

Unix is closing the year strong with the best of web3 gaming under one roof, $UNIX achieving a 500% performance increase in just 30 days. 🔺 Game League, powered by Avalanche • The largest web3 tournament to date • $1,000,000 in prizes • 50 million impressions • 53,000 quests completed • 100 Games participated • 12,600 active users • 1,500 average participants 🔸 powered by andres gomez • 25,000 new user sign ups • Activated 80+ gaming (and web3 gaming) creators • 60 new partnerships • Custom Owned Fortnite map "Neo Tokyo" is live • High-rig UE5 Merc NFT for brand IP expansion • AWS activated partnership Alpha: Project "W" has successfully completed all smart contract audits, confirmed its launching dates, and is ready to make a significant impact in web3 gaming. Phase 1 is almost completed, with a few updates still expected in December, including lootbox distribution, Merc reveal, token migration, and the start of recruiting teams. None of this would have been possible without an awesome, hardworking team. A big shoutout to , SpikeReacts_, Mat, iceyyy, 'Stache, a dom, MaddoxMakes l DreamTestLabs, Owned content creators and everyone working behind the scenes. And a special thanks to our biggest believer, Avalanche🔺 | Gaming on Avax The launch of Owned and #GameLeague couldn't have come at a better time, kicking off amid the gaming bull market. All the hard work has paid off for the teams who have consistently thrived during the bear market. It's worth highlighting the tremendous efforts and hard work put into conquering web3 on hardcore mode with 15 games and 80 game partners, despite the barriers present in web3, such as chains, wallets, and UA. Hard work pays off, and $Unix will continue to be deeply integrated within the gaming space. We are more than proud to be the finest combo meal in web3 today and to welcome the top games in the space, especially those projects that excelled throughout the bear market: • SHRAPNEL » Play Now on Steam $Shrap • Parallel $PRIME • METALCORE | Let's #PlayMetalCore! • Big Time $Bigtime • Gala Games $GALA • Axie Infinity $AXS We'd like to extend our gratitude to DeQuest 👀 for the challenge of hosting 3,800 quests within one month. We also want to thank Igor Lenterman, Gabriel Leydon, and FreeNFT for their support. Our incredible creator lineup and community support from Darknight ♪ | darknighthimself.eth, , orangie, NEO TOKYO, ONI FORCE, and many more have made this journey even more special. We couldn't have asked for a better lineup and support, and we're super excited for the next Game League event.

uncle B · 🐂🀄️dev · AI

24,421 views • 2 years ago

✨ The Sips Experience: The Rebrand ✨ The wait is over. Welcome to this episode of Sips Experience : where sensuality, healing, and purpose finally come together as one. In this powerful launch, I share the full birth story of Sips Media: the moment Siren Studios’ bold, unapologetic sensuality merged with the deep healing work of Self Love Circle. No more separating the sacred from the sexy. We’re integrating it all. 🐍 We explore the ancient serpent as a symbol of both seduction and wisdom: shedding old skins, rising renewed. I guide you through a somatic breathwork practice to reconnect your heart and erotic center. And I introduce the three pillars of Sips: Wisdom • Pleasure • Purpose. Plus, practical rituals you can start today: ☀️ The Morning Sip Ritual 💋 Pleasure without performance This is your invitation to live fully expressed : sensual, healed, and deeply purposeful. If you’ve ever felt like you had to choose between being spiritual or sexual… this episode is for you. Follow Sips Media everywhere: 📸 Instagram: YouClick Media 🎵 TikTok: G S.media 𝕏 X: G Sxmedia ▶️ YouTube: SIPS Media (subscribe for every new episode!) ❤️ Patreon (Self Love Circle - A SIPS Experience): 🎧 Watch or listen now — link in bio / stories! What’s one thing you’re ready to integrate in your life right now? Drop it below 👇 #SipsExperience #SipsMedia #SensualHealing #Rebrand #EmbodiedLiving #PleasureAndPurpose #SomaticHealing #SelfLoveCircle #SirenStudios

Cylla Kavanaugh

14,730 views • 2 months ago

To add meaning to the holiday season, every Christmas I help raise funds for Bread for the World through my traveling friends and network at Rick Steves' Europe. In these challenging days, the needs of those experiencing hunger and poverty are particularly great — and that means that the rewards of helping out right now are great, as well! I'd love to send you a special Christmas package when you make a $100 gift to Bread for the World at Last year, 6,000 travelers joined us. And this year, I'm hoping we'll do it again! When you send your gift of $100 or more, I’ll match it dollar-for-dollar (up to a total of $500,000) and send you my “Rick Steves' European Christmas” DVD, coffee-table book, and music CD. Or, as an alternative gift, you can select my “Rick Steves Art of Europe” DVD Set and a Rick Steves' Europe Planning Map — or you can request no gift at all. I'll happily pay for the cost of the gifts, as well as the shipping, so Bread for the World can put every penny of your donation to work, giving a voice to hungry people. And if you make your gift by Dec. 5, you'll get everything (along with our latest travel newsletter) in time for Christmas. Imagine, as an extended family of caring (and traveling) people, together we can empower Bread's work with $1,000,000! I believe hungry people need a strong and compassionate advocate like Bread for the World at the table when Congress addresses the current hunger crisis and decides how it will or will not respond. I see Bread for the World not as a charity but as a service. If we care about hunger, in my estimate, there's no better way to put our dollars to work. Bread transforms our concern about hunger into effective action by smartly — and doggedly — going into the halls of government and speaking up for hungry people in our country and around the world. In my travels to Ethiopia and Guatemala, I saw firsthand the powerful role Bread for the World has played in mobilizing our government to help communities through investments in smart development aid. I was inspired by the many people I met who, thanks to this aid, were finding innovative ways to work hard and move their families and communities out of poverty. Since the pandemic, soaring global food prices, inflation, warfare, and record-long droughts have increased hunger and hardship for millions both at home and abroad, making Bread's work even more urgent and even more impactful. So, here's my challenge to you this Christmas: Help Bread for the World with your gift of $100 or more. I'll match your gift dollar-for-dollar (up to a total of $500,000), and you'll receive your choice of a thank-you gift: By the way, for every dollar Bread for the World raises, it leverages $100 in assistance and funding that’s vital to hungry and poor people in our country and abroad. (That’s the great thing about advocacy — our government wants to do the right thing, when properly encouraged.) Imagine, if we hit our $1,000,000 target, together, we'll help generate 100 million dollars of life-giving, hope-instilling funding!

Rick Steves

14,737 views • 10 months ago

History is made: Fine structure mystery solved? /🧵 UPDATE: My model may have solved an outstanding question in physics: the origin of the fine structure constant. I found a robust source and it works even with some tuning within -3% to 7% over a massive range of non-linear fields. What is the fine structure constant? Watch the video below and you'll find out. Essentially its a mysterious constant that occurs in atomic and subatomic physics that has no unit. Countless people have tried to find a reason for it, and most have turned to numerology. I did something that only could work in this age of LLMs and someone who is a motivated expert in the field. Did a massive paper search, found the material in 10 minutes, aligned everything, then had it double check for me. Note that I wasn't looking for it. It occurred to me by accident when I was developing my bilinear principle of electromagnetic interaction. Within an hour, I had a value for it. My idea was simple: apply my non-linear soliton model to the electron in a way that makes my current x current interaction make sense not just at the atomic level but the subatomic level. Look at E = mc^2. It's the same as E = (sqrt(m) c)(sqrt(m) c). If sqrt(m) could be scaled to a charge, then you could interpret it as two scaled currents multiplying against each other. This is almost identical to the equation for the energy contained within an inductor L with a current I running through it: E = 0.5 L I^2. So far, sketchy right? Here's the thing, vortexes are solitons and they can exist in superfluids -- they even have quantised "Noether charge". They acquire a mass from their vorticity, have an energy associated with them and can move at any speed inside the medium with a different speed. Exactly like electrons! So my idea was to map the electron exactly to these vortices. If I could predict the mass of the electron, I could actually finally connect mass to electromagentism properly (Planck's argument is elegant but indirect). I used dimensional analysis to do this. It took a few tries to get it right and I had it checked by 10 different instances of the highest powered LLMs. With this first order approximation I got within 1/4th of the mass. It was almost exactly 1/4th... so I realised, I had to use a double cover to make it like SU(2). After another half an hour of research, I felt confident in using something like Dirac's scissor to do it. A kind of knot within the electron. It got me within 1.2% of the mass of the electron... but there was a problem, the mass of the electron occurred on the other side of the equation. I cringed at myself. Such an amateur mistake, I thought. But the LLM (Opus 4.5) actually corrected me and told me I had just accidentally derived the fine structure constant. Why? Because the mass terms cancelled out, or if one prefers, leave behind a correction ratio. Set that correction ratio and you get a function that implicitly defines the fine structure constant through two "parameters": 1. The actual geometry of the soliton/vortex. 2. The non-linearity of the medium and how it changed the vortex core. I went back and found an equation from friggin' Lord Kelvin, derived in the Victorian era. I then found an analysis from 1970 on the Non-linear Schrodinger Equation (NLSE) applied to exactly this domain but for a larger scale soliton in superfluids -- it didn't matter though because a superfluid and the medium of space are scale free as I had proven in the superconduction part of my paper. In any case plugging these two approximation in got me within 1.2% of the fine structure constant by solving the following implicit equation: 1 = 8 * pi * alpha (Log_e(8/alpha) - alpha_core) Where alpha_core is 1.615 in the NLSE. The most incredible thing? It was a ROBUST value for thin ring vortices. Even if you adjusted the alpha_core from 1.5-2, the values for the fine structure constant only changed between -3% to +7%. I cannot emphasise how incredible this result is -- it means that the actual non-linear equation and the other candidate geometries that reproduce SU(2) can actually get the exact value of the fine structure constant. I don't know of anyone who even approached this problem in this way without making ansatz or postulates. I'm still checking through the math in disbelief. If it's wrong it's going to be beautifully wrong. All LLMs I've ran it through agree with the math, just not the foundations which is expected due to their QED bias. This will be in chapter 11 of my paper. I've already sketched out the full derivation. This SIGNIFICANTLY strengthens an already game changing paper. I promise it'll be the last discovery I include and thank you for your patience. I wrote this full update out because of the significance of this development. Details will be in the paper, even if there was a mistake (it'll be shuffled on its own into the appendix -- but I really hope it all checks out). 💝🥰 /End

Korobochka (コロボ) 🇦🇺✝️🇷🇺

47,180 views • 9 months ago