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Mario Kart 3.JS - DEVLOG 2 Today's work : improved kart drift VFX, i'm still thinking of how will I have my trail particles, but it's in progress. Got the exact drift Shader from Mario Kart World using circle geometry. And mostly... #threejs #webGL #threejsjourney

24,041 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Alex
Alexvor 1 Jahr

Improved physics! The kart now features precise four-wheel colliders, each equipped with a damper. This setup accurately determines the body's rotation and position using damping physics. The cheap way would be to get the ground normal below the kart, but are we cheap ?

Profilbild von PowerBeatsVR
PowerBeatsVRvor 3 Jahren

Get ready for a full-body VR workout that’s fun, fast, and intuitive — Play PowerBeatsVR (Now on Meta Quest) 🔥

Profilbild von Arijit
Arijitvor 1 Jahr

It’s hard to believe this is in the browser. I don’t have words, its too good😳

Profilbild von Alex
Alexvor 1 Jahr

From you it’s an Incredible honor with your Uno project !

Profilbild von Alex : Subsocial
Alex : Subsocialvor 1 Jahr

Is it live?

Profilbild von Alex
Alexvor 1 Jahr

always has been

Profilbild von Lastraum.eth 🍕
Lastraum.eth 🍕vor 1 Jahr

This is looking really smooth

Profilbild von Alex
Alexvor 1 Jahr

That’s the goal

Profilbild von The Tempest
The Tempestvor 1 Jahr

That's so smooth. Loving the particle effects. Will you add similar yellow/white particle effects during collisions or so you have a different effect planned?

Profilbild von Alex
Alexvor 1 Jahr

I have a lot of effects planned, so much that it’s overwhelming, but with my friend GLSL I will make it

Profilbild von Ash ▵
Ash ▵vor 1 Jahr

That looks good

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808

526,326 Aufrufe • vor 1 Monat