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Mario Kart 3.JS - DEVLOG 2 Today's work : improved kart drift VFX, i'm still thinking of how will I have my trail particles, but it's in progress. Got the exact drift Shader from Mario Kart World using circle geometry. And mostly... #threejs #webGL #threejsjourney

24,041 次观看 • 1 年前 •via X (Twitter)

11 条评论

Alex 的头像
Alex1 年前

Improved physics! The kart now features precise four-wheel colliders, each equipped with a damper. This setup accurately determines the body's rotation and position using damping physics. The cheap way would be to get the ground normal below the kart, but are we cheap ?

PowerBeatsVR 的头像
PowerBeatsVR3 年前

Get ready for a full-body VR workout that’s fun, fast, and intuitive — Play PowerBeatsVR (Now on Meta Quest) 🔥

Arijit 的头像
Arijit1 年前

It’s hard to believe this is in the browser. I don’t have words, its too good😳

Alex 的头像
Alex1 年前

From you it’s an Incredible honor with your Uno project !

Alex : Subsocial 的头像
Alex : Subsocial1 年前

Is it live?

Alex 的头像
Alex1 年前

always has been

Lastraum.eth 🍕 的头像
Lastraum.eth 🍕1 年前

This is looking really smooth

Alex 的头像
Alex1 年前

That’s the goal

The Tempest 的头像
The Tempest1 年前

That's so smooth. Loving the particle effects. Will you add similar yellow/white particle effects during collisions or so you have a different effect planned?

Alex 的头像
Alex1 年前

I have a lot of effects planned, so much that it’s overwhelming, but with my friend GLSL I will make it

Ash ▵ 的头像
Ash ▵1 年前

That looks good

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808

526,326 次观看 • 1 个月前