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Max Tynan on the gap nobody else is solving. AI coding tools are single-player by design. One developer, one repo, one prompt. Enterprise software is a team sport. Software Factory is the multiplayer layer. Work Orders run inside Cursor, VS Code, or Claude Code through MCP. Requirements, Blueprints, and...

102,280 görüntüleme • 4 ay önce •via X (Twitter)

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A DEVELOPER CONNECTED CLAUDE CODE TO OBSIDIAN SO HIS AI AGENT WOULD STOP FORGETTING THE PROJECT EVERY MORNING. Every coding session used to start the same way. Claude would understand the repo, fix the bug, explain the architecture, and then the moment the session ended, all of that context disappeared. Same codebase. Same decisions. Same architecture. Same mistakes repeated again. So he added a memory layer. Instead of treating Claude Code like a smart terminal, he connected it to a local Obsidian vault through MCP. Now Claude can read the repo, open the vault, create notes, link concepts, and write important decisions back into the system. When it studies the codebase, it does not just answer once and forget. It creates notes for the major services, maps how the architecture works, links auth to the database, connects APIs to storage, and records why certain migrations or design choices exist. Obsidian becomes the project graph. Now when he asks why something was built a certain way, Claude does not guess from the current prompt. It reads the decision notes. When he starts a new branch, Claude checks the active context file. When the work is done, it updates what changed, what is blocked, and what the next agent needs to know before touching the repo. That is the real loop: read context, write code, capture decisions, update memory. Most people are still using AI coding tools like disposable chat windows. Ask, patch, close, forget. This setup turns Claude Code into infrastructure. The repo gets a memory layer that survives every session, and multiple AI agents can work from the same project map without stepping on each other. The unlock is not better prompting. The unlock is giving the agent somewhere to remember what it already learned.

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FIVE LAYERS OF AGENT ENGINEERING, EACH ONE WRAPS THE ONE BELOW IT. IF YOU SKIP LAYER 2, YOUR LAYER 5 WILL LOOK BROKEN WHEN IT IS ACTUALLY JUST STANDING ON NOTHING. for weeks i debated harness vs loop vs graph like they were competing choices. then a stack diagram made the shape obvious. they are not choices. they are floors. 01 | prompt engineering. the message. unit of work: one input. inputs are role, instructions, examples, format. output is a single raw response. 02 | context engineering. the memory. unit of work: what stays in the window. a curator selects, compresses, and drops from query, docs, memory, prior turns, and tool outputs before the prompt runs. 03 | harness engineering. the machine. unit of work: the machine itself. gather (context + prompt) → LLM → tools or sub-agents → verifier → final response. the article calls this the operating environment. 04 | loop engineering. the system. unit of work: the run. goal + success criteria + max iterations + budget + completion check wrap around one harness pass. failed pass appends results to context and retries. 05 | graph engineering. the topology. unit of work: the graph run. goal + nodes + edges + state schema. graph routes to agent nodes, tool nodes, or human approval. a reviewer node with a different model and fresh context checks the final answer. the wrapping is the whole point. layer 5 assumes layer 4 works. layer 4 assumes layer 3 works. skip layer 2 and layer 3's verifier keeps failing without a clear reason. this is why swapping the model is a one-day project and swapping the stack is a quarter. the model is the commodity. the five layers around it are the engineering. full three-layer breakdown of the top of the stack (harness, loop, graph) in the post below.

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