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Maya viewport cel shading tool is almost complete, I just need to test it now and write a guide It automatically finds existing materials and then you can apply the shader. It's easily adjustable and you can have different settings for different parts
11 条评论

Martin1 年前
Character model by @WARPSTAR15

Λbstract1 年前
RT @InstaMAT_io: 👀 Are you looking for an alternative to Adobe Substance tools? Do not miss out on InstaMAT from killer node-based material…

atelier🌙1 年前
wow this looks amazing. and hella fast!!

Martin1 年前
Thanks! Yeah I was setting it up manually each time previously, so this makes it much easier

Megabubu 🪷🪨🌠1 年前
I look forward tot his ❤️

Martin1 年前
Hopefully I can release it soon!

BeanLight1 年前
Holy heck that's looking fantastic!

AnimWilson1 年前
An actual competitor to the cool blender real time rendering gorgeous lights ?! Are you able to have clean projected shadows on grounds and stuff or is it mostly on itelf on the model ?

Martin1 年前
Dynamic shadows exist but it can be a little weird sometimes. I'll explain it in my guide

An1 年前
This is so cool!!!

Iliya1 年前
What renderer would you be using for this?
