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Maya viewport cel shading tool is almost complete, I just need to test it now and write a guide It automatically finds existing materials and then you can apply the shader. It's easily adjustable and you can have different settings for different parts
82,217 görüntüleme • 1 yıl önce •via X (Twitter)
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Character model by @WARPSTAR15

RT @InstaMAT_io: 👀 Are you looking for an alternative to Adobe Substance tools? Do not miss out on InstaMAT from killer node-based material…

wow this looks amazing. and hella fast!!

Thanks! Yeah I was setting it up manually each time previously, so this makes it much easier

I look forward tot his ❤️

Hopefully I can release it soon!

Holy heck that's looking fantastic!

An actual competitor to the cool blender real time rendering gorgeous lights ?! Are you able to have clean projected shadows on grounds and stuff or is it mostly on itelf on the model ?

Dynamic shadows exist but it can be a little weird sometimes. I'll explain it in my guide

This is so cool!!!

What renderer would you be using for this?
