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🎭Meet Mimic L1. - An autonomous multi-agent NPC for Unreal Engine 5. No behavior trees. No handcrafted sequences. AI agents compose behavior dynamically. Now, enjoy the demonstration.
24,638 Aufrufe • vor 3 Monaten •via X (Twitter)
13 Kommentare

Nothing about this demo seems particularly impressive. In fact even the base game Mimic AI seemed more intelligent than this one.

Hi Mr burrows how's the hubris

He's just learning. Efficiently

Dynamic behavior composition feels like the interesting jump here. NPCs stop being scripted props and start becoming little operating systems.

True, the coordination of agents shows incredible intelligence

Hey, just wondering, would something like this ever release for the public?

Right now it's a research prototype / internal framework, but I might consider releasing a lightweight plugin version or SDK in the future!

Cool, I’d love to see it And well done on your project so far

This is pretty cool, I'm glad AI is being used for something cool for once.

Is this a fan game or something else? This is really damn cool

Omg

... Aaaaand yet it can't see through glass cases.

Easy fix on collision channels for glass, but true material-aware vision is coming in L2

