Загрузка видео...
Не удалось загрузить видео
Mega-ed mapper arrived.
56,699 просмотров • 1 год назад •via X (Twitter)
Комментарии: 47

It works!!!! Thanks a LOT guys!!!

Megadrive pro stonks fittin to go brrrrrr

Only Works on Mega Everdrive Pro?

Yep, no chances for other carts unfortunately

Once again, Mega Everdrive Pro is priceless

This is crazy! Never thought this is happening that fast. Thank you so much for your awesome work. I’ll test this on Analogue Sg as soon as possible. If it is not working - could this be solved by changes the mapper or MEP firmware or only by a firmware update for the Mega Sg?

I finished the game and I noticed that at this point there is a graphical bug, is it the case for everyone?

Thanks a million, after some trial and error, finally got it to work

I own a lot of your products which are great, but I don't know what this means.

You are a national treasure @krikzz

@krikzz Limewire? Really? What a chad.

All jokes aside, fantastic work to you and the folks that made it possible. I'll be playing this one with the wife.

YES! Has anyone tried on an Analogue MegaSD? Not working with MEP latest FW and wave files. Should be correct.

Чудова робота! Question... references to "Blank.wav" in the CUE sheet, does MED Pro handle those automatically, or does an empty WAV need to be supplied?

Should work as is, game probably newer ran those tracks. You can copy and rename any track just in case

Oh … my…. He’s done it!! He’s done it!!!

What does it mean?

Not working for me. I also don't have a Configure option in the MED Pro rom menu.

May be on some old firmware

I'm on Dec 2024 firmware. Does the folder have to be on the root of the SD card?

Folder location does not matter. Cart menu does not recognize yours rom, if it not show rom configuration menu.

I had to change the extension from .bin to .md

Dude i swear you should commemorate this by selling the pro version with a limited paprium label!

Nice! Great work! Let that be a big FU to Fonzie for taking the money and running.

it's finally here!

Krikzz does what WaterMelon can't, or don't, or won't.

@RetroPoloTV

Works on my nomad. Had to change .bin to .md for menu config. Does not work on genesis connected to 32x and sega cd. Says does not work with sega 32x when you take it off says won't work with sega cd.

Now that you guys know how the special chips in the cartridge are doing, can you explain why the games needs them?

There are still quite a few bugs to fix, but I finished the game 100%, so it's possible to complete the game on Mega EverDrive Pro 👍

Hi Krikkz, great job! It works perfect with real HW (EU Megadrive) if the file is .md It doesn’t work with the Analogue Mega SG though, the game goes to a black screen. Thank you!

There's still magic in that system to be found.

@KrikzzTechSupp Is the modified version from retroarch ? Or first revision that bugged in the escalator ?

Please why got lag at first every stage ? Thank you so much

Great news , it's possible to play on megadrive v1 ?

Normally I say SNES is better than Sega Genesis, but there are a few exceptions to this rule. 1) Sonic the Hedgehog 2 2) Paprium

That was quick! What does this thing need to run besides having bank switching implemented? I'm not counting the unemulated STM32 which has been hacked out.

Mostly it was work over stm32 functions recreation (data unpacking, sprite animations, gfx zooming, sfx playback. There is no bank switching by the way, stm32 unpack required data to sdram buffer and cpu then read it in serial

That's pretty neat, actually. I have the original cart, but it never worked on a Wondermega. It's a combo system, so perhaps the VRES use is at fault? I wonder if I can get it to run from the MED Pro.

Holy shit

damn.. Link is gone

Does this need an Everdrive with an FPGA to run properly? I only have the MD FlashMaster running on a tower setup. Thanks 🙏🏼

Game is running but my audio is mostly static

Tomorrow will test few more carts and consoles 😓

Any ideas about the static audio? Seems like it only happens when music should be playing

missing some wavs or wav names not matches to one listed in cue

Yep, you're right! Got it working, thanks @krikzz !!!

