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Megascans just got some major upgrades, including improved quality tiers, cleaner texture bakes, Nanite mesh improvements and the entire library reprocessed for increased quality performance and standardization. ✨ Read all about it here: 👉
41,223 views • 1 year ago •via X (Twitter)
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And don’t forget, you can now claim the entire Megascans library for free until the end of 2024, including over 17,000 upgraded premium-quality assets and 10 packs with brand new scene files, all under Fab’s Standard License. 👉

You can access your claimed Megascans from the Quixel profile on Fab, but they will not be added automatically to My Library at this time; please click 'Add to Library' on the listing page to add. We’re working on a solution to add all of your claimed Megascans to My Library.

If you have any questions, please check out the Epic Developer Community: 👉

Can’t speak to the Unreal side of things, but if you are NOT a UE user stay clear of using Quixel assets on Fab. It’s a completely broken migration that can brick your projects and slow down your workflow dramatically…if you can even find anything due to the horrible search.

Here a workaround solution to add all quixel listings to your library:

The fab plugin doesn’t seem to have a way to replace the default material and the low quality tier doesn’t include any lods. Having to change the material and generate lods after I download has just created more work for me. It’s a downgrade….

Why are they marked as OWNED but not in my library by default? @fab @TimSweeneyEpic

@UnrealEngine

this is only for 3d scanned objects right? surface assets should remain same.
