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messing around with a deflect timing visualization for debugging purposes I rmb seeing it in a vid where someone added it to Sekiro just for fun but turns out its crazy useful for testing the detection system, especially for small timing adjustments
12,457 Aufrufe • vor 1 Jahr •via X (Twitter)
7 Kommentare

That's so useful hot dang

This is a great way of getting the timing down right! Have you found it to be helpful so far?

yeah I'm implementing better block spam prevention and late deflection right now, and its great for precise timing adjustments

Looks super interesting! Wishlist ✅

this is wrong isn't it? the logic should be, if you hold parry / block too long, you're getting exhausted, and the stamina should recover from low to high. not instantly back from full. meh, who am I to judge. as long as people like it.

I'm having flashbacks to the final boss in Sekiro! The game looks amazing, but I think I'm too old for brutally hard games now 😅

game looks beautiful
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hi guys i made a Lit Up BF Mix for fun, perfect timing isn't it it's out now on youtube:
✦nasadotexe✦
35,638 Aufrufe • vor 1 Jahr

