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🚨Modelling Challenge🚨 How would you approach this trapezium with 5 circular cutouts and 4 connecting lines? Only rule is that it has to subdivide nicely with crisp edges. Share your results and method in the comments. 👇 #Blender3D #BlenderModeling

47,281 views • 1 year ago •via X (Twitter)

10 Comments

Stanislav B's profile picture
Stanislav B1 year ago

My take on this, some tris here and there but looks fine as far as i can see

Josh Eastaway's profile picture
Josh Eastaway1 year ago

Nothing wrong with using tris on flat surfaces, it won't cause any surface normal distortions, and you have all the edges supported with quads, so this is a great attempt. 😄

Rainmaker's profile picture
Rainmaker2 years ago

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Josh Eastaway's profile picture
Josh Eastaway1 year ago

Solid work. 💪 I love how the edge flow runs across the top of the model. 😄

Marcos D'Elia's profile picture
Marcos D'Elia1 year ago

My first attempt, perhaps it can be optimized with tris, but I am used to working with quads

Josh Eastaway's profile picture
Josh Eastaway1 year ago

Good stuff! 😄 Optimisation aside, this hits the criteria of what I was asking for, so it’s a valid solution in my books. 🤟

Nikola_Dev's profile picture
Nikola_Dev1 year ago

This is my take on it! What do you think, it can be surely done better though

Josh Eastaway's profile picture
Josh Eastaway1 year ago

Yep, this is great.😄 My only critique is the placement of the poles, which is typically not good practice as it can lead to artefacts. Simple fix: you can do a profile level 1 and 2 segment bevel on those edges or an inset on the top faces. 😄 Besides that, great attempt. 💪

3D Gua's profile picture
3D Gua1 year ago

I gave up thinking and used Bool🥴

Josh Eastaway's profile picture
Josh Eastaway1 year ago

This is great! I love seeing that subd remesh approach being used. 😄 One critique, and you could fix this with some manual work, but the support loop here gets a bit too close to the edge and is crushing all the subdivided topo in this area. Other than that, great attempt. 💪

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