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Modified arp rig (DZ/GZ v1.6 prev) Learned a bit about driver variables and was able to push it further 😁🤙
27,708 просмотров • 9 месяцев назад •via X (Twitter)
Комментарии: 11

It boggles me how to even get something this good! Amazing work!!!

What an amazing rig!

Cool to see how the magic happened

Looks interesting. I’m curious — is there a big difference between using AutoRigPro and the regular Rigify? Both give decent results, but is it worth paying for that add-on? Compared to Rigify, is it worth it?

@IlNenasev It depends on what you want to do and if you are planning on having people use it. Since in the sphere I'm in, indie animators almost exclusively use arp rigs, I had to implement it into my rigs for familiarity. It's more or less worth it if you enjoy rigify already personally.

Nice bro 😸

this is so cool, im guessing some of the mouth movement is blendshapes right?

Pure bones, no shapekeys. You can make blendshapes when baking poses though if it is to go into a game engine 🧐

damn maybe i need to buy arp after all. Nice work on your side too.

hmm... I would actually recommend arp if you are not a rigger but If you want to self rig to some degree, I think rigify is better to learn on than arp is if you want to customize. Arp are fragile so modifying them can easily break things whilst rigify is less script heavy.

ty for useful info
