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Added some more automation to my magazine rig ๐Ÿ˜ Using drivers i'm able to enable the property, as soon as the magazine gets close to the threshold. It has its limits, but from animating just one bone and a property, i think it's pretty good! #blender #rig #rigging

120,607 Aufrufe โ€ข vor 1 Jahr โ€ขvia X (Twitter)

26 Kommentare

Profilbild von Aleksanteri Rongonen
Aleksanteri Rongonenvor 1 Jahr

@Pavel_Oliva ..i have spent way too much on the internet

Profilbild von Nawin Sapchinda
Nawin Sapchindavor 1 Jahr

Do you have a tutorial? For thisโ€ฆ

Profilbild von RyanLykos
RyanLykosvor 1 Jahr

Not yet ๐Ÿ˜… i'm not very good with video tutorials and my mac struggles to record video + voice, but i'll see what i can do!

Profilbild von David
Davidvor 1 Jahr

Honestly, don't do both if your system struggles. Record the video track without audio, then record the audio track, layer it in KdenLive or your editor of choice, and then push it out to a render farm or some such. Also you may be able to use a free render farm if you use Blender as your video editor. E.g.

Profilbild von RyanLykos
RyanLykosvor 1 Jahr

@eMediaTweets @Nock3d Ah thank you! That's really helpful, i appreciate it

Profilbild von Bunks~๐Ÿ”ž
Bunks~๐Ÿ”žvor 1 Jahr

This would be awesome in VR games. The current โ€œsnap to gunโ€ approach is kinda jarring

Profilbild von Shaula
Shaulavor 1 Jahr

stop lying to yourself we know what that is for

Profilbild von ๐ŸŽจMikt0ne *:๏ฝฅ๏พŸโœง | Coms closed
๐ŸŽจMikt0ne *:๏ฝฅ๏พŸโœง | Coms closedvor 1 Jahr

Hmm

Profilbild von The_Crabnuts
The_Crabnutsvor 1 Jahr

WHAT thats cool asf

Profilbild von RyanLykos
RyanLykosvor 1 Jahr

Thanks ๐Ÿ˜„

Profilbild von zjazjaz
zjazjazvor 1 Jahr

would it work the same with sheathes

Profilbild von RyanLykos
RyanLykosvor 1 Jahr

I think so! It might be difficult to implement it onto a curved sword though. There might be a workaround to rotate the limit bones with the curve, but i haven' experimented with that.

Profilbild von zjazjaz
zjazjazvor 1 Jahr

pretty friggin tuff

Profilbild von Dennis Nesterenko ๐Ÿ˜Ž๐Ÿ”ซ
Dennis Nesterenko ๐Ÿ˜Ž๐Ÿ”ซvor 1 Jahr

COuld you explain the principles perhaps? I wanna try recreating this in Maya

Profilbild von RyanLykos
RyanLykosvor 1 Jahr

Sure! I'll try to give more detail in another post, but the general idea is. You have 4 bones that define the slot size, and another 4 on the magazine, using floor constraints you can lock them in that slot. You can then use a damped track and copy rots to allow more alignment

Profilbild von Thแป‹t Chiรชn
Thแป‹t Chiรชnvor 1 Jahr

Damn, nice work

Profilbild von Petr "Araon" Pechar
Petr "Araon" Pecharvor 1 Jahr

That's pretty damn sweet!

Profilbild von The Zorro Nebula
The Zorro Nebulavor 1 Jahr

That seems very handy!!

Profilbild von Paddy Gan
Paddy Ganvor 1 Jahr

can the "Enable Helpers" also be keyframed?

Profilbild von RyanLykos
RyanLykosvor 1 Jahr

Yes! It can be toggles on and off whenever, and also appears in the graph editor

Profilbild von Avis๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿณ๏ธโ€โšง๏ธ๐Ÿ‡ต๐Ÿ‡ธ๐Ÿ”ž
Avis๐Ÿ‡ต๐Ÿ‡ฑ๐Ÿณ๏ธโ€โšง๏ธ๐Ÿ‡ต๐Ÿ‡ธ๐Ÿ”žvor 1 Jahr

I thought this was for a steam engine at first

Profilbild von Mr. Vibrating ๐ŸŒฒ
Mr. Vibrating ๐ŸŒฒvor 1 Jahr

Does it also work with cylinders?

Profilbild von Vlad Tepes
Vlad Tepesvor 9 Monaten

That's awesome! I want to make a mechanism like that for a sword. Can you give me a few tips?

Profilbild von Gerald Gutberlet
Gerald Gutberletvor 1 Jahr

cool

Profilbild von 3rdEyeVisuals
3rdEyeVisualsvor 1 Jahr

Freakin awesome man! Keep up the ingenuity!

Profilbild von Mauro
Maurovor 1 Jahr

Oh yeah baby stick it in there

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