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More Math to Shaders!! Visualize(and edit) both the code and the visuals instantly. Now with data types and control flow, we can create function nodes with multi-line math to code. Here's SDFs for Box, Sphere, Torus and Plane in maths straight from iq's blog All in a browser!

27,829 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 9

Фото профиля Jonathan Chemla
Jonathan Chemla2 лет назад

Math expressions in shader node editors makes so much sense, will this editor be released/open at some point?

Фото профиля Palash Bansal
Palash Bansal2 лет назад

Yes only a few things are left to add, will release it soon.

Фото профиля Anon 2.0
Anon 2.02 лет назад

bro this whole thing is crazyyyy

Фото профиля ponzS
ponzS2 лет назад

I've become a fan of yours and hope there will be tutorials or instructional videos available after the release.

Фото профиля Cheng Lou
Cheng Lou2 лет назад

Nice! Related:

Фото профиля Palash Bansal
Palash Bansal2 лет назад

Oh that's pretty cool. Nice notation for vector also, was thinking how to do that. Also wondering how Indexing would work there.

Фото профиля TyroneCa$hMuny 💎
TyroneCa$hMuny 💎2 лет назад

I have no idea whats going on here but it def. looks cool

Фото профиля usr
usr2 лет назад

What tool is this?

Фото профиля kielka
kielka2 лет назад

yooo thats amazing

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