Загрузка видео...
Не удалось загрузить видео
More Math to Shaders!! Visualize(and edit) both the code and the visuals instantly. Now with data types and control flow, we can create function nodes with multi-line math to code. Here's SDFs for Box, Sphere, Torus and Plane in maths straight from iq's blog All in a browser!
27,778 просмотров • 1 год назад •via X (Twitter)
Комментарии: 9

Jonathan Chemla1 год назад
Math expressions in shader node editors makes so much sense, will this editor be released/open at some point?

Palash Bansal1 год назад
Yes only a few things are left to add, will release it soon.

Anon 2.01 год назад
bro this whole thing is crazyyyy

ponzS1 год назад
I've become a fan of yours and hope there will be tutorials or instructional videos available after the release.

Cheng Lou1 год назад
Nice! Related:

Palash Bansal1 год назад
Oh that's pretty cool. Nice notation for vector also, was thinking how to do that. Also wondering how Indexing would work there.

TyroneCa$hMuny 💎1 год назад
I have no idea whats going on here but it def. looks cool

usr1 год назад
What tool is this?

kielka1 год назад
yooo thats amazing

