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More updates to the Shader Graph Editor! Now, with markdown nodes. Write an article, book, blog, and notes, all with embedded shaders. Here's an article by patricio gonzalez vivo on Algorithmic drawing from The Book of Shaders in a fully interactive playground.

36,762 次观看 • 1 年前 •via X (Twitter)

10 条评论

Palash Bansal 的头像
Palash Bansal1 年前

And the first ALPHA version - To get started, try importing a shader toy that's Public+API It's still a work in progress, so let me know of the bugs/ux issues you find And there is no cloud sync yet, so download json for anything interesting you work on!

Palash Bansal 的头像
Palash Bansal1 年前

Here's light mode. Who would believe this is a node editor now... Maybe it should be called infinite canvas

Anderson Mancini 的头像
Anderson Mancini1 年前

@patriciogv @bookofshaders Amazing work Palash. Very clever idea and fantastic implementation. Congratulations 🤩

Ema Lorenzo 的头像
Ema Lorenzo1 年前

@patriciogv @bookofshaders killer feature! so good!

Antonin | HS 的头像
Antonin | HS1 年前

@patriciogv @bookofshaders Waow, this looks so cool and usefull

imad 的头像
imad1 年前

@patriciogv @bookofshaders goes hard

Anon 2.0 的头像
Anon 2.01 年前

@patriciogv @bookofshaders That's sorcery bro

sane 的头像
sane1 年前

@patriciogv @bookofshaders keep it up bro!

赵亮 的头像
赵亮1 年前

@patriciogv @bookofshaders What's the backend markdown renderer of this editor? Does it support using pandoc markdown?

Palash Bansal 的头像
Palash Bansal1 年前

Using lexical right now so it's a bit basic but looking into others as well for more support.

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