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More Math to Shaders!! Visualize(and edit) both the code and the visuals instantly. Now with data types and control flow, we can create function nodes with multi-line math to code. Here's SDFs for Box, Sphere, Torus and Plane in maths straight from iq's blog All in a browser!
27,778 views • 1 year ago •via X (Twitter)
9 Comments

Jonathan Chemla1 year ago
Math expressions in shader node editors makes so much sense, will this editor be released/open at some point?

Palash Bansal1 year ago
Yes only a few things are left to add, will release it soon.

Anon 2.01 year ago
bro this whole thing is crazyyyy

ponzS1 year ago
I've become a fan of yours and hope there will be tutorials or instructional videos available after the release.

Cheng Lou1 year ago
Nice! Related:

Palash Bansal1 year ago
Oh that's pretty cool. Nice notation for vector also, was thinking how to do that. Also wondering how Indexing would work there.

TyroneCa$hMuny 💎1 year ago
I have no idea whats going on here but it def. looks cool

usr1 year ago
What tool is this?

kielka1 year ago
yooo thats amazing

