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More Math to Shaders!! Visualize(and edit) both the code and the visuals instantly. Now with data types and control flow, we can create function nodes with multi-line math to code. Here's SDFs for Box, Sphere, Torus and Plane in maths straight from iq's blog All in a browser!

27,778 görüntüleme • 1 yıl önce •via X (Twitter)

9 Yorum

Jonathan Chemla profil fotoğrafı
Jonathan Chemla1 yıl önce

Math expressions in shader node editors makes so much sense, will this editor be released/open at some point?

Palash Bansal profil fotoğrafı
Palash Bansal1 yıl önce

Yes only a few things are left to add, will release it soon.

Anon 2.0 profil fotoğrafı
Anon 2.01 yıl önce

bro this whole thing is crazyyyy

ponzS profil fotoğrafı
ponzS1 yıl önce

I've become a fan of yours and hope there will be tutorials or instructional videos available after the release.

Cheng Lou profil fotoğrafı
Cheng Lou1 yıl önce

Nice! Related:

Palash Bansal profil fotoğrafı
Palash Bansal1 yıl önce

Oh that's pretty cool. Nice notation for vector also, was thinking how to do that. Also wondering how Indexing would work there.

TyroneCa$hMuny 💎 profil fotoğrafı
TyroneCa$hMuny 💎1 yıl önce

I have no idea whats going on here but it def. looks cool

usr profil fotoğrafı
usr1 yıl önce

What tool is this?

kielka profil fotoğrafı
kielka1 yıl önce

yooo thats amazing

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