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More Procgen experiments in UE5 (Runtime) for my project Squishy 👉🧱👈
24,323 Aufrufe • vor 2 Jahren •via X (Twitter)
2 Kommentare

Yianni Papazisvor 2 Jahren
Nice work! Is this Apparance as well or something else?

Oliver Lawsonvor 2 Jahren
Yep 100% Apparance this one. I check any intersections per brick & "Window", splitting the tested brick in half if so- repeating recursively. It's a tad bouncy and only one axis here, but filling "part-bricks" is a procedural problem that's come up a lot in the past for me.
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