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🤗 MOSS-VL-Realtime is now open source on Hugging Face . Built for real-time visual understanding over continuous video streams: 🧠 11B vision-language model 📜 Apache-2.0 license 💬 Ask questions at any point in a video stream 👀 Keeps watching while generating a response 🔄 Revises or interrupts its response...

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We’re excited to announce the release and open-source of HunyuanImage 3.0 — the largest and most powerful open-source text-to-image model to date, with over 80 billion total parameters, of which 13 billion are activated per token during inference.The effect is completely comparable to the industry’s flagship closed-source model.🚀🚀🚀 HunyuanImage 3.0 originates from our internally developed native multimodal large language model, with fine-tuning and post-training focused on text-to-image generation. This unique foundation gives the model a powerful set of capabilities: ✅Reason with world knowledge ✅Understand complex, thousand-word prompts ✅Generate precise text within images Different from traditional DiT architecture image generation models, HunyuanImage 3.0’s MoE architecture uses a Transfusion-based approach to deeply couple Diffusion and LLM training for a single, powerful system. Built on Hunyuan-A13B, HunyuanImage 3.0 was trained on a massive dataset: 5 billion image-text pairs, video frames, interleaved image-text data, and 6 trillion tokens of text corpora. This hybrid training across multimodal generation, understanding, and LLM capabilities allows the model to seamlessly integrate multiple tasks. Whether you're an illustrator, designer, or creator, this is built to slash your workflow from hours to minutes. HunyuanImage 3.0 can generate intricate text, detailed comics, expressive emojis, and lively, engaging illustrations for educational content. The current release focuses solely on text-to-image generation and future updates will include image-to-image, image editing, multi-turn interaction, and more. 👉🏻Try it now: 🔗GitHub: 🤗Hugging Face:

Tencent Hy

412,880 views • 11 months ago

Just how capable are open source models? Below is the first in a new series where we go behind the scenes and pull back the curtain on interesting AI research / demos, making them fun and easy to understand. Here, we have a short visual demonstration from aizk ✡️ showcasing how Kimi K3 (a language model that operates primarily through text) is capable of building complicated 3D structures / moments in history in Minecraft, something that previously was not possible with other open source models, and why this matters. The crazy part? The model doesn't "see" the game like we do. The LLMs must reason in pure text, writing JavaScript, that later compiles down into commands placing each block, one at a time. Spatial reasoning is a very hard problem in AI, it's the same core challenge behind robotics and self-driving cars, where a model has to understand and act in physical 3D space. Watching a text model pull it off is nothing short of a miracle. The point isn't just Minecraft itself, rather, it's AI being able to generalize, not memorize, on things that are weird and beyond their training data. This is key to building true artificial general intelligence. These video game benchmarks (there are many different games actively being researched right now) provide a clear-cut end goal, challenges that are almost certainly not in the training set, and a fun, very fast, visual way to almost feel the increasing capabilities of various open source AI models over time. If you haven't given open source models a serious try yet, watch the video, it may shock you!

Featherless AI

39,769 views • 10 days ago

Anthropic's most viral feature is now open-source! Until now, Anthropic's Generative UI capabilities only existed inside its own products. CopilotKit🪁 just shipped Open Generative UI, an open-source implementation of Claude Artifacts that works in any app. The agent generates HTML/SVG at runtime, and CopilotKit streams it token-by-token into a sandboxed iframe inside the app's chat. So the user can watch the UI assemble itself in real time, not after the full response is ready. The sandbox is fully isolated with no access to the parent app, the DOM, or user data. So if the agent hallucinates broken markup or unexpected JavaScript, nothing leaks outside the iframe. Under the hood, the agent does not select from pre-built components. Instead, it generates arbitrary visuals from scratch every time. The output is unconstrained by default, but you can shape it by defining prompt-based skills that teach the agent specific visual formats or guidelines. For instance, a skill prompt can guide the agent toward producing a Chart.js dashboard with proper axis labels and responsive sizing, or an interactive 3D model with rotation controls. The video below shows this in action, and the output quality you see actually comes from the skills layer. Open Generative UI runs on AG-UI, so it works out of the box with LangGraph, CrewAI, Mastra, Google ADK, AWS Strands, and more. It also ships with a standalone MCP server that plugs into Claude Code, Cursor, or any MCP-compatible client. And the entire stack is built on top of CopilotKit, the open-source frontend framework for agents and generative UI. 30k+ GitHub stars, with SDKs for React, Next.js, Angular, and Vue. I have shared the GitHub repo and a live playground in the replies!

Akshay 🚀

87,048 views • 3 months ago

Alibaba just released a coding model that hits 82 percent on SWE-Bench Verified. That is the highest score ever published for an open-source model. The weights are free. The license is Apache 2.0. You can run it today. The model is Qwen 4 Coder 32B. Here is what 82 percent on SWE-Bench Verified actually means. SWE-Bench Verified tests whether an AI can autonomously resolve real bugs pulled from real production GitHub repositories. Not synthetic exercises. Real open-source projects that real teams depend on. A model gets a bug report, reads the code, writes a fix, and either passes the test suite or it does not. At 82 percent, Qwen 4 Coder 32B resolves 82 out of every 100 real production bugs it is given. Without a human guiding it. On code it has never seen before. For comparison: Qwen 4 Coder 32B: 82 percent SWE-Bench Verified. Open source. Apache 2.0. Claude Fable 5: 80.3 percent SWE-Bench Pro. $10 input / $50 output per million tokens. Currently suspended. GPT-5.6 Sol: Competitive on Terminal-Bench. $5 input / $30 output per million tokens. An open-weight model that you can download and run for free just beat both of them on the benchmark designed to measure real software engineering capability. Here is the architecture. Qwen 4 Coder 32B is a 32 billion parameter dense model. Not a Mixture-of-Experts. Every parameter is active on every request. This matters for inference: a dense 32B model runs on 22 gigabytes of VRAM, which fits on a single high-end consumer GPU or a MacBook Pro with 64GB of unified memory. The smaller variant, Qwen 4 Coder 4B, runs at approximately 135 tokens per second on an M5 Max and fits inside 8 gigabytes of RAM. For a model with usable coding capability, that is a new bar for what fits in a single laptop. The training methodology continued Alibaba's approach of reinforcement learning on verifiable coding tasks. The model gets rewarded when its code passes tests. It gets penalized when it fails. Over millions of training steps, the model learns to write code that actually runs rather than code that looks plausible. License: Apache 2.0. Full commercial use. No attribution requirement. No revenue threshold. No monthly active user ceiling. Weights: Hugging Face, available today. Runs on: vLLM, Ollama, SGLang, and any standard GGUF-compatible inference engine. Qwen 4 32B also runs at approximately 135 tokens per second on an M5 Max chip, setting a new bar for what a sub-8GB model can do on Apple Silicon. The open-source coding model just beat the best closed-source model in the world on the benchmark designed to test whether AI can actually do software engineering. The weights are free. The subscription is optional. Source: Autom8Labs AI Insight July 2026, State of Open Source LLMs June 2026, Kunal Ganglani blog June 2026.

Harman

41,278 views • 1 month ago

America is about to lose the AI race, and it will not happen at the frontier. It will happen at the floor. Everyone is watching who ships the smartest model. The actual war is over the 80% of tokens nobody posts about: the routine inference that quietly runs the world. On current trajectory, that fight is already lost. Watch what people do, not what they say. Coinbase just defaulted its own engineers off frontier models onto open weights and cut AI spend nearly in half while usage kept climbing. Even NVIDIA runs a closed frontier model as an orchestrator and pushes the volume to its own open weights. The frontier is becoming a router. The volume goes open. That part is settled. Here is the part that should terrify Washington: the only credible open tier today is Chinese. GLM. Kimi. And the US answer is to tighten export controls and freeze its own labs in place, as if you can embargo a file that is already downloaded, or price-match free. So China hands the Global South Huawei hardware and free open models, and a generation in Africa and Southeast Asia learns to reason through a model that will not tell them what happened at Tiananmen Square. That is not a cost story. That is influence through inference. You do not have to win hearts and minds when you supply the mind. Open source is not a nice-to-have for America. It is the whole ballgame for the 80%, and right now the US is barely on the field. We need American open weights. Not eventually. Now.

Ben Pouladian

71,722 views • 2 months ago

We've officially released and open-sourced HunyuanImage 2.1, our latest text-to-image model. The new model delivers on our commitment to balancing performance and quality. With native 2K image generation, HunyuanImage 2.1 is an advanced open-source text-to-image model.🎨 ✨ New in 2.1: 🔹Advanced Semantics: Supports ultra-long and complex prompts of up to 1000 tokens, and precisely controls the generation of multiple subjects in a single image. 🔹Precise Chinese and English Text Rendering with seamless image–text integration: The model naturally integrates text into images, making it suitable for a wide range of applications such as product covers, illustrations, and poster design to meet the needs of various fields. 🔹Rich Styles and High Aesthetic: Capable of generating images in various styles—including photorealistic portraits, comics, and vinyl figures—it delivers outstanding visual appeal and artistic quality. 🔹High-Quality Generation: Efficiently produces ultra-high-definition (2K) images in the same time other models take to generate a 1K image. HunyuanImage 2.1 uses two text encoders: a multimodal large language model (MLLM) to improve the model's image and text alignment capabilities, and a multi-language character-aware encoder to improve text rendering capabilities. The model is a single- and double-stream diffusion transformer with 17B parameters. We've also open-sourced the weights of the the accelerated version with meanflow which reduces inference steps from 100 to just 8, and PromptEnhancer, the first industrial-grade rewriting model that enhances your prompts for more nuanced and expressive image generation. Now, creators turn complex ideas—like posters with slogans or multi-panel comics—into visuals faster than ever. We’re just getting started. Stay tuned for our native multimodal image generation model coming soon. 🌐Website: 🔗Github: 🤗Hugging Face: ✨Hugging Face Demo:

Tencent Hy

89,257 views • 11 months ago

🚨 JUST IN: MICROSOFT just open sourced a VOICE AI THAT TRANSCRIBES 60 MINUTES OF AUDIO in a single pass. 100% FREE. It knows who spoke. It knows when they spoke. It knows exactly what they said. All in one shot. No chunking. No context loss. It's called VibeVoice. Not a transcription tool. Not a basic speech to text wrapper. A frontier voice AI family with ASR, TTS, and real time streaming. All open source. All free. Here's what it actually does 👇 VibeVoice ASR - Speech Recognition: → Processes 60 minutes of continuous audio in a single pass → Never slices audio into chunks so global context is never lost → Identifies WHO spoke, WHEN they spoke and WHAT they said simultaneously → Supports customized hotwords for domain specific accuracy → Works in 50+ languages natively → Already adopted by Hugging Face Transformers library → Already being built on by the open source community BY PEOPLE WHO HAD NO IDEA THIS LEVEL OF ACCURACY WAS ALREADY FREE. VibeVoice TTS - Text to Speech: → Generates up to 90 minutes of speech in a single pass → Supports up to 4 distinct speakers in one conversation → Natural turn taking and speaker consistency throughout → Expressive speech that captures emotional nuances → Supports English, Chinese and multiple other languages VibeVoice Realtime - Streaming TTS: → Only 300 millisecond first audible latency → Streams text input in real time → 0.5B parameters so it actually deploys anywhere → Robust long form generation up to 10 minutes → Lightweight enough for production use today The core innovation nobody is talking about: Most voice AI models slice long audio into short chunks. Every time they slice, they lose context. Speaker tracking breaks. Semantic coherence breaks. Accuracy drops. VibeVoice uses continuous speech tokenizers running at an ultra low frame rate of 7.5 Hz. This preserves audio fidelity while dramatically boosting computational efficiency. The entire 60 minutes stays in context. Nothing gets lost. Nobody gets misidentified. The numbers: → VibeVoice ASR 7B - available now on Hugging Face → VibeVoice Realtime 0.5B - try it on Colab right now → 50+ supported languages → 11 distinct English voice styles → 9 multilingual speaker voices → Already integrated into Hugging Face Transformers → Finetuning code now available The wildest part? A voice powered input method called Vibing just built itself on top of VibeVoice ASR. Available on macOS and Windows right now. The open source community is already shipping products on top of this. 100% Open Source. Free to use. Free to fine tune. Free to build on. 🔖 Save this before your competitors find it first. 👇

Kanika

221,357 views • 4 months ago

Chinese robotics company Astribot released their latest World-Action Model (WAM), Lumo-2. Technical breakdown: - based on a frozen 🥶 Qwen-3.5 4B VLM - trained in 3 progressive stages: 1. Action is aligned with latent world dynamics (an abstract representation of action). Real-world actions are anchored to physical constraints, while the latent space is guided to focus on motion-relevant changes. This bidirectional relationship makes the model physically grounded -> critical for a world model. 2. Action is aligned with vision and language. Reusing the vision backbone and action encoder from the frozen VLM, the authors add a custom vocabulary (for new actions), a semantic module, an action decoder, and an action projector. This aligns the (new) action representations with the (existing) vision-language semantic space. Most importantly: it builds a direct mapping from natural-language instructions to motor execution. 3. End-to-end training on language, video, and robot data. Only the new modules (everything outside the frozen backbone) are trained end-to-end across temporal reasoning, physical understanding, long-horizon, and dexterous manipulation. At the end of the day, Lumo-2 is not the best on benchmarks, but that's not the point. What's genuinely new: - a way to combine latent world modeling and action generation through progressive alignment - a physically-grounded latent dynamics space - it lifts performance on unseen objects using un-annotated human egocentric video + Vision Pro captures, no special transfer algorithm needed Why it matters: - the whole model is thin trainable adapters (semantic module, action decoder/projector) on a frozen 4B backbone (cheap) - that scale is suited for real-time embedded inference (~2.71× decode speedup, no accuracy loss) - its real moat is long-horizon execution, where the added temporal memory pays off far more than on any other task As a result, this robot can now make your latte (5x sped up video):

Léo

32,331 views • 1 month ago

When we started Score, the standard computer vision tools already existed. About a million people use them every day. Most of those people are still waiting on labels, running training jobs by hand, and watching models fail once they leave the test set. Most of those people are still waiting on labels, running training jobs by hand, and watching models fail once they leave the test set. Most of those people are also still waiting on verified computer vision models, evaluated against real life conditions and ready to be deployed for them to deliver value for their teams, clients or users. Score Studio is the full computer vision path in one place. A team describes the problem. The system can generate the missing scenes, label them, train the candidates, evaluate which ones actually hold, and deploy the winner. Data, labels, training, eval, ship. One loop. If no model exists for that job yet, they can put a bounty on the subnet. Anything from a small vision brick to a full VLM. Miners compete on the task. Only the winning work comes back. Same path for software agents. Any agent can call it. Built to be fully agent-accessible. Built for the people who already do this work: computer vision engineers and the small teams around them in plants, warehouses, farms, robotics, sport, and security. And for the agents those teams will run. That is the part that changes the job. Not another training screen. The stretch that used to take a lab and a calendar, footage, boxes, versions, failed runs, a separate deploy project, sits behind one starting point. And if the network needs a new model, that request is part of the same path. We spent more than a year building it. Then we had a choice. Keep it for us, or commoditize the whole subnet and make it available 24/7, in permissionless and open-source way. And we knew we couldn't keep it for us. It had to live on Bittensor. Open source software already showed how this should work. Infrastructure should not sit inside one company. Same idea as open AI before the phrase changed meaning: inspect it, fork it, keep building. That is what SN44 is for. Open vision intelligence, powered by Bittensor. Miners do the work. Studio is how that gets monetized. Profit does not stay in a company account. It goes back into the subnet through buyback and burn. We built the tool we wanted on day one. It will live on the network now, and for ever. Waitlist is open.

Score

10,666 views • 2 days ago

Most video-action robot models are a content-creation video generator with an action module attached. LingBot-VA 2.0 from Robbyant, a video-action foundation model, throws that starting point out and trains the whole stack natively for control. And it runs closed-loop at a peak 225 Hz. It's so important because A robot cannot move responsively when its controller pauses to imagine the next few frames. LingBot-VA 2.0 predicts during execution, then corrects using each real observation. And it carries only about 13B video parameters while activating roughly 1.9B per token. Bigger robot models usually mean slower reactions, creating a direct conflict between intelligence and control. LingBot-VA 2.0 is trained from scratch for robot control rather than adapted from a video generator built for content creation. Robbyant, an embodied AI company under Ant Group, built it to learn how scenes change under actions, predict what should happen next, and turn those predictions into real-time robot movements. Most video-action systems inherit a tokenizer and video backbone trained mainly to reproduce visual appearance. LingBot-VA 2.0 rebuilds both parts around physical control. Its semantic visual-action tokenizer maps observations toward features from a frozen vision foundation model and learns compact latent actions from frame-to-frame changes using self-supervised inverse and forward dynamics. Unlabeled web video can therefore carry action-relevant training signals without robot action labels. The policy is causal from the start, so every prediction can use only past observations. Its sparse Mixture-of-Experts video backbone has about 13B total parameters, while about 1.9B are active per token, keeping the compute lower during each step. A high-level vision-language planner breaks long tasks into smaller instructions, while the low-level video-action policy handles continuous movement. Foresight Reasoning predicts future visual states while the robot is already acting, then replaces imagined states with every new real observation. Combined with few-step distillation and systems acceleration, the paper reports a peak asynchronous execution frequency of 225 Hz. The model adapts from 10–15 demonstrations, transfers across robot embodiments, and handles some new tasks zero-shot. In the paper’s own evaluations, it reaches 93.6 average on RoboTwin 2.0 and reports stronger real-world results than LingBot-VA and π0.5 across the tested tasks. 🧵 1.

Rohan Paul

11,253 views • 1 month ago

China just released an open source AI model that matches the best closed models from OpenAI and Anthropic. Gavin Baker explained exactly how they did it and the answer should concern every American AI lab. The model is called GLM 5.2. It was built by Z. AI. You get 744 billion parameters, 1 million token context window and its MIT license, meaning anyone can download it, fork it, build a company on it, with no restrictions and no Dario. It scored 51 points on the artificial analysis intelligence index. The highest score any open weight model has ever achieved. It beat GPT 5.5 on the frontier software engineering benchmark. It trails Claude Opus 4.8 by less than one percentage point. And it costs 85% less to run than GPT 5.5 for comparable performance. Gavin Baker said on the All-In podcast that this model has challenged some of his beliefs. Then he explained how China built it. The method is called distillation. Just think of tens of thousands of phones and computers running simultaneously, all hitting the frontier model APIs through masked accounts, asking specific questions, and harvesting what happens inside the model when it answers. Every reasoning step, every token. The entire thinking process gets recorded and fed back into the Chinese model during training. It is a cheat sheet. It is the answer key to the exam. And here is the part that should worry everyone. Sacks said it plainly. China was already nine months behind American models. But now that GLM 5.2 is good enough to run its own reinforcement learning, it can improve itself without needing to distill from American models anymore. The cheat sheet let them get close enough to start writing their own answers. Sacks said we are six months behind on the model and 24 months behind on silicon and they are only a few months behind in total. The Z. AI founder told Elon Musk directly that open weight fable-level capability will be here before Q1 2027. Every restriction Anthropic lobbied for, every self-imposed safety guardrail, every month of delay in releasing American frontier models accelerated this. The Chinese labs were not under those restrictions. They were not going to wait. The composable model future Gavin described, where every enterprise runs a frontier model alongside their own fine-tuned open weight model, is coming regardless of what American labs do next. The question is just whether the open weight half of that stack is American or Chinese. Right now it is Chinese. WATCH THE FULL PODCAST ON The All-In Podcast

Ihtesham Ali

86,452 views • 2 months ago

PDF parsing is still painful because LLMs reorder text in complex layouts, break tables across pages, and fail on graphs or images. 💡Testing the new open-source OCRFlux model, and here the results are really good for a change. So OCRFlux is a multimodal, LLM based toolkit for converting PDFs and images into clean, readable, plain Markdown text. Because the underlying VLM is only 3B param, it runs even on a 3090 GPU. The model is available on Hugging Face . The engine that powers the OCRFlux, teaches the model to rebuild every page and then stitch fragments across pages into one clean Markdown file. It bundles one vision language model with 3B parameters that was fine-tuned from Qwen 2.5-VL-3B-Instruct for both page parsing and cross-page merging. OCRFlux reads raw page images and, guided by task prompts, outputs Markdown for each page and merges split elements across pages. The evaluation shows Edit Distance Similarity (EDS) 0.967 and cross‑page table Tree Edit Distance 0.950, so the parser is both accurate and layout aware. How it works while parsing each page - Convert into text with a natural reading order, even in the presence of multi-column layouts, figures, and insets - Support for complicated tables and equations - Automatically removes headers and footers Cross-page table/paragraph merging - Cross-page table merging - Cross-page paragraph merging A compact vision‑language models can beat bigger models once cross‑page context is added. 🧵 1/n Read on 👇

Rohan Paul

149,292 views • 1 year ago

This is probably the most complex workflow I’ve ever built, only with open-source tools. It took my 4 days. It takes four inputs: author, title, and style; and generates a full visual animated story in one click in ComfyUI . I worked on it for four days. There are still some bugs, but here’s the first preview. Here’s a quick breakdown: - The four inputs are sent to LLMs with precise instructions to generate: first, prompts for images and image modifications; second, prompts for animations; third, prompts for generating music. - All voices are generated from the text and timed precisely, as they determine the length of each animation segment. - The first image and video are generated to serve as the title, but also as the guide for all other images created for the video. - Titles and subtitles are also added automatically in Comfy. - I also developed a lot of custom nodes for minor frame calculations, mostly to match audio and video. - The full system is a large loop that, for each line of text, generates an image and then a video from that image. The loop was the hardest part to build in this workflow, so it can process either a 20-second video or a 2-minute video with the same input. - There are multiple combinations of LLMs that try to understand the text in the best way to provide the best prompts for images and video. - The final video is assembled entirely within ComfyUI. - The music is generated based on the LLM output and matches the exact timing of the full animation. - Done! For reference, this workflow uses a lot of models and only works on an RTX 6000 Pro with plenty of RAM. My goal is not to replace humans, as I’ll try to explain later, this workflow is highly controlled and can be adapted or reworked at any point by real artists! My aim was to create a tool that can animate text in one go, allowing the AI some freedom while keeping a strict flow. I don’t know yet how I’ll share this workflow with people, I still need to polish it properly, but maybe through Patreon. Anyway, I hope you enjoy my research, and let’s always keep pushing further! :)

Lovis Odin

58,841 views • 11 months ago