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➡️Motion Trails 2.0➡️ Our Motion Trails system has been rewritten for UE 5.6: 🔵Unified to work on both actors and controls 🔵New Styles (Dashed, Time, Heat/Speed) 🔵Pinning, Offsets, Spaces 🔵Viewport Key manipulation Motion on over to the download link here:

17,475 次观看 • 1 年前 •via X (Twitter)

7 条评论

Libby 的头像
Libby1 年前

Finally! It was so limiting only to be able to use it on controls. Couldn’t do things like create a custom locator on a prop or area on the character and track the arcs from there. If you’re open to other suggestions, please: 1. Make pasting keys relative hot keyable 2. Make resetting a pose to default hot keyable 3. Make anim focus mode cmd by default when switching to animation mode. The amount of times you need to click at activate the right hotkeys literally injured my wrist 4. Give us more view options in the viewport. Hitting G hides a lot of what animators don’t need but then hides the manipulator, rendering it useless 5. Make Pose Library not hard pathed to Control Rig, Pose. As animator we want to organize our poses in subfolders, often by user and by type. 6. Make the Pose Library select controls feature not select every character control with that name space. Makes pasting a single pose onto just one character useless because it will select the controls on all the characters in the Sequence. Find a way to incorporate name spaces. 7. More graph editor sliders. Just look at AnimBot’s robust list 8. Please do not have autosave or save deselect your selected controls! This drives me insane! 9. Make the “set key” hotkey for both the sequencer and the graph editor the same and make it work when you are in anim mode regardless of what window your mouse has just activated. Limited setting a key to only certain panels disrupts the creative flow. 10. Make the viewing and navigation of stacked more flexible. Often time I want to isolate two channels on two controls and edit those channels together, but stacked often cuts a channel entirely out of view and won’t let me see it, rendering that function useless. Thank you for taking the time to read through this.

Mobile Scanner 的头像
Mobile Scanner1 年前

Scan any documents, convert images into text, PDF files, etc. 👍

Gitsune 🦊 的头像
Gitsune 🦊1 年前

This gets more awesome with each version 👌

Ryan Laley 的头像
Ryan Laley1 年前

Happy Birthday to my incredible wife, Jade❤️🎉 Every day I’m grateful to have you by my side. You’re strong, compassionate, endlessly talented, and the most beautiful person I know inside and out. You lift me up constantly with your love, humour, and care. Whether we’re on an adventure or just enjoying the quiet moments, life is always better with you in it. Here’s to celebrating you, the love of my life, my biggest cheerleader, and my best friend. Love you more than words can say 💕 Let’s make this year your best one yet.

VFX Therapy 的头像
VFX Therapy1 年前

"Fabien Weibel's free MIT-licensed noise generator creates 2D/3D seamless Random, Perlin, & Voronoi maps—ideal for game dev terrain, ocean, & clouds! #GameDev #ProceduralGeneration" Check out link below.

3D人-3dnchu- CG情報ブログ 的头像
3D人-3dnchu- CG情報ブログ1 年前

一体何を作ってるんだろう #UE5

奥川 剛 的头像
奥川 剛1 年前

アクションカム風カメラ作り直し、それっぽくはなったけど、反射はどうしたもんかな

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161,421 次观看 • 6 个月前

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seyi

29,225 次观看 • 2 个月前