Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

Muse Spark 1.1 also excels in perception and multimodal reasoning, inspecting visual and audio inputs, preserving details across long workflows, and acting on them in real execution environments. It shows particular strengths in visual-to-code generation, rich image/video captioning, and agentic computer use. In this demo, using video shot from...

69,239 Aufrufe • vor 6 Tagen •via X (Twitter)

0 Kommentare

Keine Kommentare verfügbar

Kommentare vom Original-Post werden hier angezeigt

Ähnliche Videos

meta muse spark 1.1 vs gpt 5.6 sol vs fable 5 vs grok 4.5 meta recently dropped muse spark 1.1 – a multimodal reasoning model from meta superintelligence labs built for agentic tasks. key facts: • 1m token context with active self-management – the model compacts its own history and keeps only the steps needed for later work • trained to orchestrate multi-agent systems: as main agent it plans and delegates to parallel subagents, as subagent it sticks to its job and knows when to escalate back • computer use trained to pick between scripting and clicking – writes automation when it's faster, clicks when it's simpler, batches actions per step • first public api from meta: the meta model api is now in preview • benchmarks: sweeps the agent column – mcp atlas 88.1 (opus 4.8: 82.2), jobbench 54.7 (opus: 48.4), humanity's last exam 62.1 (1st). loses coding – deepswe 1.1 53.3 vs gpt 5.5's 67.0, swe bench pro 61.5 vs opus's 69.2 our test – 3 prompts, single-file html, three.js, fully procedural, no assets: 1. norwegian house cantilevered over a fjord in a snowstorm – transmissive glass wall, fully modelled interior 2. beijing siheyuan courtyard house in dawn fog – instanced roof tiles, dougong brackets, glowing paper windows 3. new mexico adobe pueblo in an approaching dust storm – deep window reveals, windward grit accumulation we ran the test on AI/ML API platform results: - cost #1 muse spark 1.1 – $0.20 #2 grok 4.5 – $0.51 #3 gpt 5.6 sol – $1.93 #4 fable 5 – ~$5.20 - output tokens #1 muse spark 1.1 – 41,868 #2 gpt 5.6 sol – 49,139 #3 grok 4.5 – 64,954 #4 fable 5 – 81,849 - lines of code #1 muse spark 1.1 – 1,799 #2 gpt 5.6 sol – 2,377 #3 fable 5 – 3,088 #4 grok 4.5 – 4,216 observations: • muse spark is the cheapest of the four by a wide margin – 2.5x under grok, ~26x under fable per run. output quality tracks the price • only 7.4% of its output tokens are reasoning (3,104 of 41,868) – the model barely thinks before writing. economic, not pedantic: it commits to the first plan and ships it • the low loc is not compression, it's omission – all three prompts demanded instancing, muse spark delivered it in one muse spark's code quality – reviewed by fable 5: upsides: 1. all three files run 2. the adobe grit effect is legit – shader injection via onbeforecompile, windward faces detect storm direction through a normal-dot-wind term and darken procedurally 3. the fjord glass is real meshphysicalmaterial with transmission and ior, not a transparent quad 4. the siheyuan properly instances barrel tiles, dougong blocks and courtyard pavers downsides: 1. in the fjord file the strafe vector is negated – press a, you move right; press d, you move left. exactly the key mix-up we kept hitting with this model 2. all three files ship the model's self-doubt as comments: "// actually yaw orientation: need correct" sits above a direction vector that gets computed, abandoned and recomputed – dead vectors allocated every frame, 60 times a second 3. the siheyuan registers two separate keydown listeners, one containing an empty if-block 4. snow "accumulation" on the norway roof is a sine wobble on a scale value, not accumulation 5. "instanced snow" became 3,500 plain points. zero dispose calls anywhere pattern: minimal reasoning, minimal code, minimal price. it nails the flashy requirements – shaders, transmissive glass – and quietly drops the boring ones: instancing, controls, cleanup. you get a demo that mostly runs and a control scheme you can't trust follow thehype. for 24/7 ai news, analysis and breakdowns

thehype.

130,517 Aufrufe • vor 4 Tagen

AI has transformed how video is created. We think the next wave is about understanding it. Over the past few years, we've seen remarkable advances in video generation, editing, avatars, and creative tooling. An increasingly important problem is teaching machines to search, analyze, reason over, and extract insight from video - across massive libraries and live streams alike. We're calling this video intelligence, and we're actively looking to back founders building here. We're most excited about companies pushing on the core capabilities: - Video-native models - multimodal embeddings, temporal reasoning, and retrieval built specifically for video rather than adapted from image or text - Real-time and large-scale pipelines - infrastructure for processing, indexing, and querying video at the speed and scale enterprises actually need - Agentic and reasoning layers - systems that don't just retrieve clips but answer questions, surface anomalies, and take action on what they see The models and infrastructure to make this real are appearing to be crossing a capability threshold right now. Multimodal foundation models are maturing, storage costs have collapsed, and enterprises are sitting on years of unstructured video with no way to use it. That infrastructure unlocks a wide range of applications including media and sports workflows, security and physical operations, enterprise knowledge management, advertising analytics, robotics, and consumer products, where video has historically been dark data. If you're building in video intelligence at the model layer, the platform layer, or in a vertical application, we'd love to talk!

Jason Cui

36,205 Aufrufe • vor 2 Monaten

Our first short course with Anthropic! Building Towards Computer Use with Anthropic. This teaches you to build an LLM-based agent that uses a computer interface by generating mouse clicks and keystrokes. Computer Use is an important, emerging capability for LLMs that will let AI agents do many more tasks than were possible before, since it lets them interact with interfaces designed for humans to use, rather than only tools that provide explicit API access. I hope you will enjoy learning about it! This course is taught by Anthropic's Head of Curriculum, Colt_Steele. You'll learn to apply image reasoning and tool use to "use" a computer as follows: a model processes an image of the screen, analyzes it to understand what's going on, and navigates the computer via mouse clicks and keystrokes. This course goes through the key building blocks, and culminates in a demo of an AI assistant that uses a web browser to search for a research paper, downloads the PDF, and finally summarizes the paper for you. In detail, you’ll: - Learn about Anthropic's family of models, when to use which one, and make API requests to Claude - Use multi-modal prompts that combine text and image content blocks, and also work with streaming responses - Improve your prompting by using prompt templates, using XML to structure prompts, and providing examples - Implement prompt caching to reduce cost and latency - Apply tool-use to build a chatbot that can call different tools to respond to queries - See all these building blocks come together in Computer Use demo Please sign up here:

Andrew Ng

170,366 Aufrufe • vor 1 Jahr