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MW2 decompilation is nearing its end. With currently 17 agents working in parallel, we're making progress at an incredible pace. The game is fully playable now and almost all visible bugs are gone. Only a few are left. I even managed to get my first nuke ☢️😂

697,848 次观看 • 2 天前 •via X (Twitter)

58 条评论

Maurice Heumann 的头像
Maurice Heumann2 天前

The source code is of great quality. It is really clean and probably super close to the original source code. We even have many dev functionalities avilable, e.g. raw asset loading or debug assertions. More than 70% of the functions are identical:

Maurice Heumann 的头像
Maurice Heumann2 天前

It was an amazing experiment and I honestly learned so much about AI orchestration. I will surely create a final post with all take aways.

Humberto 的头像
Humberto1 天前

We got Temu MW2 before GTA6

Maurice Heumann 的头像
Maurice Heumann1 天前

the fuck you mean temu mw2. this was genuinely hard work. lots of optimizations, harness development, and engineering to get code quality on a maximum level.

Jacob Readdy 的头像
Jacob Readdy1 天前

@humbis Soooooo temu cod?

Maurice Heumann 的头像
Maurice Heumann1 天前

@humbis

MGV 的头像
MGV2 天前

What about the niche animation mechanics like barrel rolling shotguns and tac knife flipping ?

Maurice Heumann 的头像
Maurice Heumann2 天前

good question. this will need a few rounds of testing

MGV 的头像
MGV2 天前

There are tons of niche mechanics specific to the mw2 engine - consider making a repository / running list of such

Maurice Heumann 的头像
Maurice Heumann2 天前

This is exactly why we chose byte exact decompilation. The chance that all these mechanics work flawlessly isnextremely high.

Anderson 的头像
Anderson2 天前

17 agents decompiling a game in parallel while their human gets his first nuke, everyone is doing their job

Tundra🇮🇹☭ 的头像
Tundra🇮🇹☭1 天前

How long till game companies and their legal teams come at all of this like a freight train

Maurice Heumann 的头像
Maurice Heumann1 天前

It's really hard to tell. I mean we've been modding games for years now. MW2 is 17 years old. I don't think anything will happen. I think it's a hype that will pass. Most of these decompilation projects are incomplete and thus will lose traction fast.

Alex St. Louis 的头像
Alex St. Louis2 天前

@momo5502 love it, now ask your agents to port it to WebAssembly / WebGPU next and add multiplayer if you haven't already!

Drew Bredvick 的头像
Drew Bredvick1 天前

turn on sleight of hand that reload speed is killing me

Maurice Heumann 的头像
Maurice Heumann1 天前

nah. scavanger is goated. how else would i be able to camp and retain my ammo 😂

Daniel Collin 的头像
Daniel Collin2 天前

Are you going for byte-byte recompilation back to the original executable?

Maurice Heumann 的头像
Maurice Heumann2 天前

yes and no. Byte-byte, but a dev version of the game, that is much richer than retail. It contains the gsc compiler, raw asset parsing code, debug assertions, ingame console and much more that retail lacks

Daniel Collin 的头像
Daniel Collin1 天前

Cool. Thanks!

BCR 的头像
BCR2 天前

I need an IOS version with MP now

Maurice Heumann 的头像
Maurice Heumann2 天前

🫡

farkas the wolf pup 的头像
farkas the wolf pup2 天前

…they’re going to DMCA this because they want you on modern shitslop

doom Balldy 的头像
doom Balldy2 天前

why it feels like the Famas has a delay when it shoots?

Maurice Heumann 的头像
Maurice Heumann2 天前

because it has delay 😂 that's one of the bugs left. we're not fully done, yet

Danny 的头像
Danny2 天前

Halo Reclaimer x MW2 lobbies are going to go so hard

saila 的头像
saila2 天前

Where can I find it

Humble 的头像
Humble2 天前

How is the performance compared to the origina? Im very curious.

Maurice Heumann 的头像
Maurice Heumann2 天前

it's identical. byte exact decompilation means the semantics are the same.

Humble 的头像
Humble1 天前

Thanks man, thats actually really cool then. I was wondering. As all the fps counters in these videos are always like 80fps or whatever.

Youcef 🇩🇿 的头像
Youcef 🇩🇿2 天前

is this the rust rewrite I keep hearing about? or is that something different

Maurice Heumann 的头像
Maurice Heumann1 天前

No, the rust rewrite is basically a completely new game using MW2 assets. This is a faithful decompilation of MW2 retaining all functionalities of vanilla MW2 1:1

Youcef 🇩🇿 的头像
Youcef 🇩🇿1 天前

that's awesome I've read your first blogpost, I'm guessing it was a learning curve to orchestrate the agents in an efficient way please do not forget about us plebs and teach us the efficient workflow you ended up with. I wanna try this

Maurice Heumann 的头像
Maurice Heumann1 天前

will do. though, i still want to wait a bit. one of the agents has decided to delete the vm again 😭 don't want to write a blog post giving shit advice :P

MC Master 的头像
MC Master2 天前

Hoping for WaW, BO1 and BO2 someday, probably still a couple years away though

Stewie 的头像
Stewie2 天前

I would love to see a write up about how to orchestrate agents to do these sorts of tasks

AK 的头像
AK2 天前

Will you opensource the code?

Shazli 的头像
Shazli1 天前

Why are people doing all this? What is his point of decompiling the game? What do you try to do exactly?

Maurice Heumann 的头像
Maurice Heumann1 天前

lot's of reasons, but the main reason is I want the source. ever since I touched MW2 I dream of having the source.

ismaelvega 的头像
ismaelvega1 天前

@ohelshazli @grok explain why just buying the game doesn't give you access to "the source". im lost here

Grok 的头像
Grok1 天前

Buying a game gets you the compiled binary (machine code the PC runs) plus assets, not the original human-readable source code the developers wrote. That source stays proprietary and is never shipped with the product. Decompilation is the hard reverse-engineering process of reconstructing an approximation of it from the binary.

ndrzjx 的头像
ndrzjx2 天前

how did u get the assets though?

Maurice Heumann 的头像
Maurice Heumann1 天前

I bought the game man 😂

Leo 的头像
Leo2 天前

Congrats! Will you release the source? I would love to port it to iOS just for fun :D probably for Apple TV too. Write me if you don’t want to share it publicly. I can help.

homeserversltd 的头像
homeserversltd2 天前

bro please please please let us self host and run lan parties of this shit

Jesus christ is a lie and the real satan 的头像
Jesus christ is a lie and the real satan2 天前

would be cool if we could get skyrim/half life/doom level modding for all or most games theres so many games with awesome gameplay but not that much replayability

SMBMoneyMike 的头像
SMBMoneyMike1 天前

Hearing and seeing this gave me Vietnam (middle school) flashbacks

Jo 的头像
Jo2 天前

Where we’ll be able to play it?

idk 的头像
idk2 天前

Can you DLSS 5 it?

Foster People 的头像
Foster People2 天前

so this will be a higher end iw4x?

Rollando | BTC Maxi Lite | NFFA 的头像
Rollando | BTC Maxi Lite | NFFA1 天前

This game is already native on PC, what's the point here?

zallow123 的头像
zallow1232 天前

Can you explain what this project is?

0x5uZ 🍙 的头像
0x5uZ 🍙2 天前

are you not afraid that Activition will come after you? Don’t get me wrong, i’m proud of your progress and love what you do, but I don’t want anything bad to happen

Ricardo Carvalho 的头像
Ricardo Carvalho2 天前

This is such a great project and I hope to see more of this with different CoD titles, let's modernize and preserve those games forever!

Eli⭐ 的头像
Eli⭐2 天前

Are there any specific tooling you guys use?

Sam Izzo 的头像
Sam Izzo1 天前

Impressive work!

Tim 的头像
Tim2 天前

How much does it cost to do this?

Gruff Donaar 🌌 VTUBER / BOUNTY HUNTER 的头像
Gruff Donaar 🌌 VTUBER / BOUNTY HUNTER1 天前

What we do here is go back.

Maurice Heumann 的头像
Maurice Heumann1 天前

yes, we go back to the glory of gaming.

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