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My Apple Vision Pro's Unreal Engine 5.5 core tech refactor is finally working! 🥲🚢

20,298 views • 1 year ago •via X (Twitter)

11 Comments

PAB ᯅ's profile picture
PAB ᯅ1 year ago

I could share some tips if you need something about hand tracking the baddest thing is haven’t access to predicted hand tracking

PowerBeatsVR's profile picture
PowerBeatsVR3 years ago

VR fitness app PowerBeatsVR is NOW LIVE on the official Meta Quest store! Get fit in VR without any expensive subscription:

Swa's profile picture
Swa1 year ago

Hoping to get a solid fork and walkthrough of how to deploy!

Akito Itsuki's profile picture
Akito Itsuki1 year ago

Bro I think you’re escaping The Matrix

Rapidey3movement's profile picture
Rapidey3movement1 year ago

What for?

MagicalMongoose's profile picture
MagicalMongoose1 year ago

Yes please! I need this kinda tech for my mixed reality business!

Jonathan Korstad's profile picture
Jonathan Korstad1 year ago

👍

Alex Coulombe's profile picture
Alex Coulombe1 year ago

Cool!

Robbie The Geek ᯅ's profile picture
Robbie The Geek ᯅ1 year ago

Impressive sir! 🤘🏻

Georgi Nikolov's profile picture
Georgi Nikolov1 year ago

how do you render the text on top? is this using an orthographic matrix and an extra render pass?

Biggs ᯅ's profile picture
Biggs ᯅ1 year ago

There is a print node that pushes text to console. In VR Unreal displays it like this. 🫡

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