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My game is for MANHUNT FANS, algorithm PLEASE FIND THEM! My game is for MANHUNT FANS, algorithm PLEASE FIND THEM! My game is for MANHUNT FANS, algorithm PLEASE FIND THEM!
49,772 views • 17 days ago •via X (Twitter)
81 Comments

Wishlist Red Season on Steam:

so lucky, but where is the snuff gore videos references?? its just a copy of leo kasper killing satanist cultist??

it has its own story, its about a father hunting down a mad cult to get his daughter back. executions are on the same style as manhunt tho i've shown some in older posts, im slowly adding more variety to the mix:

it will be interesting if the stealth kills have 5 levels of violence like the manhunt

the current executions system has three levels, depending on how much you hold the button while stalking the hunter/cultist like in the original manhunt.

Looks really stiff

animations are placeholders and will be refined before the demo

Okay bet

@RatacularMarcy

I feel like you need to be more stealthy and heavily dependent on the situation from the level you wish. For example, like one level that required a gun heavily or level itself heavily stealth gameplay.

it is a stealth action game at its core so it will not be resident evil 4 the whole game, i plan on putting the player on situations that favors one approach or the other while giving the player full freedom on how they want to tackle it.

I would love if you made an execution mechanic that was similar to Manhunt. Perhaps I can feel intense when waiting for a good time lol!

i've already implemented an execution mechanic that is meant to feel the same way manhunt did, the longer the player holds the button it will play a different more gruesome animation, im slowly adding more and more as the game progresses

Crazy! I would check it out lol!

well...apparently I'm one of the psychos, great find for me, sick looking game!

welcome to the psychos! Glad the algorithm did its job 😂

Coming to consoles?

im about to begin playtesting so it will be a long time until the console release, but after steam im gonna try my best to get it on consoles.

It think it worked. The transition between 1st and 3rd person is buttery smooth.

thanks! you're able to swap 1st and third person at any time, also on executions it retains your camera.

Added to my wishlist, best of luck with the game. 👍

Hi, found me.

hi Alex! 👋stick around im gonna be doing a playtest very soon! hope to see you there!

You probably will, I played through Manhunt on the Xbox god knows how many times, excited to finally see something similar. I saw in the footage the noise indicator is there too! Love it.

yeah im trying to bring systems that feel familiar for all of us manhunt fans but with a unique twist or a fresh look. takedowns also work the same way they do in manhunt

Algorithm found me 😭😭🙏🙏

i'll be launching a discord for suggestions and feedback soon, it will also be the place where im gonna pick some folks for the playtest, hope to see you there dude!

Manhunt you say?

🔪🫡

I have been found

🙌i'll be launching a discord for feedback and suggestions soon! also i'll begin playtesting the game, hope you join us there!

I have been called

it really got to the right people! 🙌thanks for showing up, i'll be launching a discord and begin playtesting soon!

IM HERE

hey Wiz! hope you stick around to try out the demo!

No way

oh yeah, and there is demo coming soon!

What's the stealth/melee combat like?

check my other posts for stealth! its a mix between tlou crouch/prone on tall grass and dark spots from manhunt system, contextually since its a farm you can hide behind objects and through corn fields. there are sound lures and enemies are aware of sound,vision and collision same as manhunt. the melee system is still under development, i will be showcasing it soon!

It definitely needs more gore and executions

im working on getting more and more variety to the executions system, as for gore right now you can blow up the entirety of all limbs, using explosives, high caliber guns and soon melee weapons. there is also full body dismemberments when enemies are caught near explosives. here's a early look at what i mean

This is definitely moving in the right direction. I like the blood on the screen. Sound was really selling mh2's brutality too.

thanks man, appreciate it! i'll be launching a discord and begin playtesting soon, hope to see you there!

I loved Manhunt

Red Season will be just for you 💪

I'll try it, it looks great

how did it find me

idk but it worked!👋

Graphics and style looks like telltale twd on potato pc

i intentionally chose this visual style for the game. im trying to lean into how gta3/manhunt era graphics were, same for modelling techniques and textures

It looks a bit strange atleast for me, textures are high definition but items are very low poly

they might seem realistic because they're pulled from real photos, but for the map, textures are 256x same as manhunt. only the player has a 512x to retain some more detail

Nice. Wishlisted.

a real one, appreciate it Drew! 💪

✍🏻👀

🫡

The algorithm found me

cant believe it actually worked! 🙌

I love. Manhunt but I’m not seeing it in this video. A reminder:

check my older posts, im working on delivering a very similar experience for manhunt fans with a unique story

REPORTING FOR DUTY

real ones showing up!💪 appreciate the support! im currently working on getting a playtest and a demo released soon!

Visually, it really reminds me of Manhunt, while the oppressive atmosphere and the constant sense that death is lurking at every turn feel just like Blood West.

that's a really good feedback, i've been trying to make the game feel oppresive towards the player ✊ (also i love blood west)

So your game is based off more from Manhunt 2 than 1?

in manhunt 2 everything and that's what im trying to go for in Red Season. melee combat will be something in betweeen manhunt 1 and tlou

OK sweet, I can tell by the UI and close camera work. The setting is also something that fits with Manhunt 2. Look forward to your game.

Unless there's gory stealth kills this isn't for ManHunt fans.

there will be, im slowly working on adding more over time, i've implemented the same execution system that manhunt had the three levels for each weapon

you better cooked with this game

Gonna check this out. Looks brutal and scary. Is it kind of horror?

it will not rely on jumpscares or things like that. but it will certainly have a horror lean

nah manhunt is one of the worst stealth games ever made this actually looks playable

it was one of my favourites tho, im trying to give my own twist to the formula

add my dads smoking pipe

im afraid to ask for reference image but i'll take my chances, dm me a picture and i'll put it ingame

You found me!

the algorithm really did it this time! thanks for showing up here and supporting red season! 🙌 im gonna launch a discord server soon to begin taking playtester applications and take suggestions and feedback!

Really looking forward to that.

oh it looks good

appreciate it! im launching a discord server and will begin playtesting soon, if you wanna stick around!
